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Changelog
A second balancing update, this time a bit more focused on the Nether and later game. This is probably not going to be the last balance update, but hopefully now things are generally a bit more okay. Note that this update changes a few default config values, and the config will reset itself if automatic updates are not disabled!
- Cooling is now applied to all living entities (Fixes #34)
- Fixed Rehydration not ticking properly
- Fixed screen going completely black when using a Spyglass and wearing a Sun Hat (Fixes #35)
- No longer scale cooling by wetness percent (this made it too hard to tell whether or not drinking actually did anything)
- Nausea is no longer applied at max heat when the player has fire resistance
- Added config values for heating in The Nether
- Added a separate configurable on fire warm rate with Fire Resistance, which is set to a quarter of the normal on fire rate by default
Config Version 4
- Reduced cooling from wetness to -6 from -12
- Reduced drying per tick from being on fire from 50 to 3
Dependencies
Files
scorchful-0.3.jar(768.53 KiB) Primary Download
Details
Licensed LGPL-3.0-only
Published 7 months ago
Updated a month ago