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Sculk Horde 1.20.1-0.9.23

Changelog

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Version [1.20.1-0.9.23]

General Changes

- Added new sculk zombie textures, model, & animations.
- Added new sculk spitter textures, model, & animations.
- Added new sculk creeper textures, model, & animations.
- Added new sculk hatcher textures, model, & animations.
- Added new sculk ravager textures, model, sounds, & animations.
- Added new sculk vindicator textures, model, & animations.
- Added new sculk witch textures, model, & animations.
- Added new sculk spore spewer textures & model.
- Added new sculk phantom textures & model.
- Added new sculk enderman textures & model.
- Added new sculk mite sounds.
- Added ability for all combat mobs to attack the horde by default. This is configurable.
- Added statistic for how much mass has been returned to the horde via units despawning.
- Changed witches to now turn invisible after taking any damage while too close to an enemy.
- Changed sculk hatchers to now yeet mites at their enemies.
- Changed sculk hatchers to have increased health.
- Changed acid projectiles to do damage if they cannot apply the corroded effect.
- Changed bee nest to have a 1 minute cooldown for infecting land.
- Changed coin of contribution to use UUID's instead of usernames.
- Changed infested logs to be directional.
- Changed spawn rates of flora.
- Fixed sculk mass blocks and compost breaking blocks.
- Fixed structures breaking blocks they are not supposed to.
- Fixed purification speed and infectation speed multipliers being 0.

Experimental Mode Changes

- Added new sculk zombie textures, model, & animations.
- Added new sculk spitter textures, model, & animations.
- Added new sculk creeper textures, model, & animations.
- Added new sculk hatcher textures, model, & animations.
- Added new sculk ravager textures, model, sounds, & animations.
- Added new sculk vindicator textures, model, & animations.
- Added new sculk witch textures, model, & animations.
- Added new sculk spore spewer textures & model.
- Added new sculk phantom textures & model.
- Added new sculk enderman textures & model.
- Added new sculk mite sounds.
- Added ability for all combat mobs to attack the horde by default. This is configurable.
- Added statistic for how much mass has been returned to the horde via units despawning.
- Changed witches to now turn invisible after taking any damage while too close to an enemy.
- Changed sculk hatchers to now yeet mites at their enemies.
- Changed sculk hatchers to have increased health.
- Changed acid projectiles to do damage if they cannot apply the corroded effect.
- Changed bee nest to have a 1 minute cooldown for infecting land.
- Changed coin of contribution to use UUID's instead of usernames.
- Changed infested logs to be directional.
- Changed spawn rates of flora.
- Fixed sculk mass blocks and compost breaking blocks.
- Fixed structures breaking blocks they are not supposed to.
- Fixed purification speed and infectation speed multipliers being 0.

Dependencies

Files

sculkhorde-1.20.1-0.9.23.jar(11.4 MiB) Primary Download

Project members

Mikeatron-User

Owner

Details

Licensed Apache-2.0
Published 2 years ago
Updated 8 days ago