SecurityCraft

SecurityCraft

Mod

Adds plenty of blocks and items to defend and secure your base with.

Client and server AdventureDecorationEquipmentTechnologyUtility

613.2k downloads
264 followers
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  • Fix: Crash when triggering the passcode spam log warning on a server
  • Fix: Crash when placing the portable radar with team ownership enabled in the config
  • API: Added IModuleInventoryWithContainer to discern between module inventory and normal inventory of a block, without relying on vanilla's Container
  • Fix: Compatibility with NeoForge 21.4.49-beta
  • Fix: Text in the Inventory Scanner and edit module screen is not rendered correctly
  • Misc.: The minimum required NeoForge version is now 21.4.49-beta
  • Fix: Text in the SC Manual is not rendered correctly
  • Fix: Reinforced Mud Bricks and Blackstone Slab/Stairs don't look 100% like their vanilla counterparts
  • Fix: Compatibility with NeoForge 21.4.30-beta
  • Misc.: The minimum required NeoForge version is now 21.4.30-beta
  • Change: The block mine overly now shows in the first person hand models as well
  • Fix: Module descriptions of security sea boats do not show up correctly
  • Fix: Holding a camera monitor makes it possible to identify disguised cameras
  • Fix: Items that can have linked positions (e.g. Camera Monitor) show the idle animation even when they have positions and are either dropped, or held by a non-player entity
  • Misc.: Moved display case textures to the textures/entity/display_case/ subfolder and renamed them
  • Misc.: Renamed track mine textures
  • New: Config setting to disable the ability of the Universal Block Reinforcer to un-/reinforce blocks that are placed in the world
  • New: Option for the Portable Radar to only send notification messages to the owner instead of all members of the team
  • New: When linking a keycard, a player can optionally be set who will be the only player able to use the keycard
  • New: Server config setting to allow setting the precedence of team ownership checks (useful when FTB Teams is installed, and the mod should check for vanilla teams instead)
  • New: [1.18.2+] The Panic Button now supports the Allowlist Module
  • API: New method IPasscodeProtected#setPasscodeInAdjacentBlock for updating an adjacent block (e.g. the second half of a chest) with the passcode when setting it
  • Fix: Placing a Passcode-protected Chest or Barrel leads to unnecessary data being saved
  • Fix: Bouncing betties are rendered incorrectly
  • Fix: The Universal Block Reinforcer's screen title does not display the item's actual name
  • Fix: Changing the Keypad Trapdoor's signal length or disabled option plays the close sound even when already closed
  • Fix: Pressing enter when setting up a passcode does not save the passcode
  • Fix: The Rift Stabilizer cannot open reinforced doors/trapdoors/etc. or interact with secure redstone interfaces
  • Fix: Right-clicking a passcode-protected block in spectator mode while holding a codebreaker does not work
  • Fix: Jade/TOP/WTHIT show the owner of block mines
  • Fix: Several instances of blocks disregarding the team ownership config setting being disabled when FTB Teams is installed
  • Fix: Security Camera entities are sent to every player instead of only the player mounting the camera
  • Fix: [1.12.2] Using a universal block reinforcer in the offhand disregards the reinforcer's level
  • Fix: [1.12.2] Keypad and Scanner Doors don't place, open and close properly on servers
  • Fix: [1.16.5] Trees cannot grow on reinforced dirt-like blocks
  • Fix: [1.16.5+] The Reinforced Dispenser and Dropper don't have a reinforced tint when placed in the world
  • Fix: [1.19.4+] The operator items creative tab shows when it's disabled
  • Fix: [1.20.4+] Reinforced tuff brick slabs cannot be crafted in the crafting table
  • Fix: [1.21.3] Entity translations of security sea boats do not exist
  • Misc.: Salt keys are now stored as integer arrays instead of strings, reducing file size
  • Misc.: [1.21.1] The minimum required NeoForge version is now 21.1.49
  • Fix: Security sea boats are not invulnerable to damage types they should be invulnerable to
  • Fix: Jade and WTHIT integration
  • Fix: In certain scenarios, it's not possible to join any world or multiplayer server
  • Fix: Some pages in the SecurityCraft Manual appear twice
  • Change: Item rarities of the Admin Tool and Universal Block Reinforcer (Lvl 3) have been adjusted
  • Misc: Security sea boat entity types have been split up just like vanilla's boats

Project members

Geforce132

Owner

ChainmailPickaxe

Artist

bl4ckscor3

Author

redstonedubstep

Author

Details

Licensed MIT
Published 2 years ago
Updated 17 days ago