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yes. it did happen. release. go, excited player, and explore what the huge trees and green forest offer you!

tree

geeklog on nerdhub

almost 2 weeks yaaay!!

  • fixed pinecone model scaling (issue #4)
  • added a gamerule check to ConditionalFallingBlock

i got a bit burnt out, the next update will probably be the release, so keep waiting, keep silly <3 player holding an item

  • fixed the pinecone being invincible
  • probably made it compatible up to 1.20.6?
  • some metadata changes

nerdlog on github

  • fixed block tags being hella broken (issue #2)
  • made pinecone block data driven
  • added block tag for our logs as per convention
  • bumped version

full changelog on github

removed the pinecone generation because of it being incorrect

full changes here

well, i kinda kept the "update every 2 weeks" promise. so here it is! d0.6.0!

  • added the leaves to the creative inventory
  • made pinecones obtainable in survival, they now generate across the floor of the forest (this will be removed once huge trees are added)

Pinecone Generation (temporary)

full changelog

The pinecone (while still not obtainable), has many new features:

  • when falling for more than 13 ticks, it breaks on landing
  • upon break-landing it drops 0-2 saplings
  • upon break-landing it has a 1 in 6 chance to spawn a silverfish
  • upon break-landing it plays a sound
  • the block can now be broken by an axe much faster

The sapling was changed too:

  • can be used to plant a medium sequoia tree (jungle tree style placement)
  • drops more frequently from sequoia foliage

Fixed a bug in which the leaves block was unable to be broken by hand. (might still be funky with scissors and hoes)

full changes here

fixed grassy cave bug

full changelog on github

more crafting recipes were added. mod is fit for survival play, thus it can move into the beta channel (means nothing lmao). also switched to semi-semantic versioning because the good people of the fabric discord were b-ing about it a bit too much.

added first few recipes (log -> plank and stuff) fixed swapped textures yayay

hey, guess what! chicken butt! haha.

no, really, something happened for once. new update! added:

  • the biome with some fixes
  • the medium tree and the small tree
  • new textures for some stuff

still not added:

  • the log and stripped log up textures are still swapped
  • some crafting recipes
  • some loot table stuff

i plan on publishing updates more frequently, but i hit a roadblock with the tree. its all fine now. expect updates every 2-ish weeks! yaaay

pin

sequia forest shelter inside sequia forest shelter outside

added the biome but the trees are still missing. also, our new team member made new textures.

added english translations, bumped version, added to item groups, added other wood items.

door likes still have no textures, waiting for the texture department :3

next update will probably add crafing recipes and the trees yes yes finally

VERY EARLY WIP