ServerReplay

ServerReplay

Mod

A completely server-side implementation of the replay mod, this mod allows you to record multiple players that are online on a server at a time, as well as any given chunk area. This will produce replay files which can then be used with the replay mod.

Server ManagementTechnologyUtility

15.8k downloads
107 followers
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  • Fixes a compatability issue when recording polymer entities
  • Updated ReplayStudio, with proper 1.21.4 protocol support

IMPORTANT NOTE

Anything that was recorded with 1.21.4 ServerReplay has invalid metadata, which was an oversight on my behalf. All 1.21.4 replays recorded are thought to use the 1.21.2 protocol, meaning they won't load properly; You can fix this manually by unzipping any .mcpr files (you may need to rename them to .zip) and modifying the "metaData.json" file by setting "protocol" to 769.

Alternatively you can boot the new version of this mod and it will try to fix any invalid replays automatically.

  • Update ServerReplay for 1.20.1
  • Updated to 1.21.4
  • Added "ignore_action_bar_packets" option
  • Packet encoding now happens async
  • Now using injected http servers for downloading replays and packs
    • You no longer need to open additional ports for this
  • Updated to 1.21.3
  • Added "include_resource_packs" config
  • Optimized resource pack hosting
  • Fixed an incompatibility with VMP

Project members

senseiwells

Member

Details

Licensed MIT
Published a year ago
Updated 9 days ago