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A more modern take on Creeper Confetti and Creeper Firework using gamerules and adding more
configurable behavior. Additionally it works completely server-side and does not require
clientside installation like Creeper Firework, it also is more performant and configurable
than the vanilla tweaks datapack and still allows for things like charged creepers dropping
mob heads.
Usage
# Destroys blocks and damages entities according to mobGriefing gamerule, but also explodes a firework
gamerule creeperExplosionBehavior FIREWORK_DESTROY_EXPLOSION
# Creeper explodes normally but does not destroy nearby blocks, similar to mobGriefing=false, but also explodes a firework
gamerule creeperExplosionBehavior FIREWORK_KEEP_EXPLOSION
# Creeper does not explode but deals damage to nearby entities, but also explodes a firework
gamerule creeperExplosionBehavior FIREWORK_DAMAGE_EXPLOSION
gamerule creeperExplosionBehavior DEFAULT
# A firework explodes where the creeper was standing instead of exploding
gamerule creeperExplosionBehavior FIREWORK_ONLY
# Vanilla Behavior, destroys blocks according to mobGriefing gamerule
gamerule creeperExplosionBehavior DESTROY_EXPLOSION
# Creeper explodes normally but does not destroy nearby blocks, similar to mobGriefing=false
gamerule creeperExplosionBehavior KEEP_EXPLOSION
# Creeper does not explode but deals damage to nearby entities
gamerule creeperExplosionBehavior DAMAGE_EXPLOSION
# Creepers simply vanish from existance before exploding
gamerule creeperExplosionBehavior NONE
Links
Details
Licensed MIT
Published 9 months ago
Updated 9 months ago