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SHC PVZ ZenGarden 1.5.0

Changelog

Changes:

-All the plants now have a small probability to drop their seedpacket after dying.

-All the plants can be planted on coarse dirt again.

-Bugsprays now are crafted with a fermented spider eye, a bottle, a nether fungus & 4 suncharges.

-Blue mushrooms have been renamed to "Bluishroom".

-Bluishrooms now can be crafted with a overworld mushroom, a pot, a nether fungus & 2 suncharges.

-Bluishrooms now only naturally grow into Puff Shrooms.

-Bluishrooms now have more probability to grow naturally.

-Fertilizers no longer give resistance to the plants when healing.

-Puff shrooms now last 3 minecraft days before dying.

-Puff shrooms now evolve into Scaredy shrooms after been feeded with 15 fertilizers.

-Puff shrooms now evolve into fume shrooms by shooting 500 times.

-Peashooters now need to shoot 1000 times to evolve into repeaters.

-Sprouts can't naturally grow into plants anymore if they have blocks covering the sun avobe them.

-Some plants animations have been Slightly improved.

-Plants can now be planted on farmlands.

-Plantern no longer grow from green sprouts.

-Shrooms now can also being buffed by Potzol & nylium.

-Soldier helmets have a new texture for the item.

-Soldier helmets now show the trims in their item like the rest of the helmets.

-Zengarden guide gui have been sligthly improved.

Player related Changes:

-Now you need to press shift and right click to use fertilizer as bone meal.

-Now you need to press shift and right click to use seedpackets on pots.

-Sprouts no longer give you a pot if you place them in creative mode.

Added:

-All the plants now have a spawning animation when are planted on ground.

-Bugspray weapon mechanics have been reworked.

-chomper got a new texture when is named "Piranha Plant".

-Devolution: Now ignited & frozen plants can be devolved.

-Mowed grass: Use Shears on grass to make mowed grass blocks.

-New plant & seedpacket: Fire Pea "Shots fire peas at the targets"

-New plant & seedpacket: Snapdragon "Shoots fire through it's mouth".

-New plant & seedpacket: Torchwood "Ignite all peas that pass through it".

-New plant & Item: Cherry Bomb "Natural Granade".

-New plant & Item: Ghost Pepper "Scare the monsters away".

-New Pea type: Soul Fire Pea, deal twice the damage of ignited peas.

-New & updated pages in the zengarden guide for the plants & items.

-Planterns now grow naturally from Redish saplings (First stage).

-Planting spots: Now plants have special places where they can be planted.

-Players can use a flint and steel to burn plants alive, perfect for those rebel plants :D.

-Reddish Sapling: A new stage of the sprout gardening, Have 2 growth stages.

-Sunflower got a new texture when is named "Fire Flower".

-Seedpackets emit a little sound when players try to plant them on a invalid position.

-Zombie Dummy: a new way to train your plants.

BugSpray Rework:

-Hold right click to start constantly Spraying a poisonus gas.

-This gas will act diferent depending on the entity.

-Spray on Arthopods: Gives wither 6, weackness 4 & slowness 6.

-Spray on plants: Gives ressistances 2.

-Spray on Other mobs: Gives Poison 4 & weakness 2.

-the bugspray will have a small cooldown after you stop spraying.

Planting spots explained:

-Common: All the plants can be planted on Any dirt, moss, mud & pots (shift for plant on pots).

-Dessertic: Dessertic plants can be planted on any sand blocks (No plants use this for now).

-Frozen: Frozen plants can be planted on snow & blue ice blocks.

-Ignited: Ignited plants can be planted on netherack, magma blocks, soul sand & soul soil blocks.

-Spore: Shrooms can be planted on nylium blocks & get a small buff by it.

-Other: Plants that are not attached to ground can be planted on any place (Like Wall-Nut).

Zombie Dummy explained:

-Can be crafted in the crafting table with 1 stick, 2 wools & 2 wheats.

-All the plants that can evolve by training will attack the zombie dummy.

-Right click the dummy to reposition where it look.

-Right click while pressing shift to remove the dummy.

-The plants that are targeting the dummy gain x5 exp per shoot.

-The plants priorise attacking real monsters in the area.

New/Reworked Plants explained:

Fire Pea (New):

-Evolve from Peashooter after been in the nether for too long.

-Shoot ignited peas to the targets.

-Doesn't get harmed by fire.

-Can be devolved if its in powder snow for too long.

Cherry Bomb (New):

-Can be harvested from cherry leaves by using bigsuns.

-Can be throwed with RIGHT CLICK.

-Explode on contact without damaging the terrain.

-Hit directly a mob to cause extra damage.

Snapdragon (New):

-Grow from redish saplings by using bigsuns (first stage).

-Use it's fire breath to burn the targets in a small range.

-It's fire breath can ignite torchwoods.

-Shoots twice as slow that peashooter shooting speed.

-Can be evolved if after been in powder snowfor too long.

Cold Snapdragon (New):

-Use it's frost breath to freeze & slow the targets in a small range.

-Shoots twice as slow that peashooter shooting speed.

-Can be devolved if its right clicked with a flint and steel.

Ghost Pepper (New):

-Can be buyed from wandering traders & crazy villagers.

-Right click with the item to summon a ghost pepper in your position.

-Fly around serching for monsters.

-Attack all the monsters in a small area.

-Dies after 1 minute after being summoned.

(Really like this plants, and its perfect for the season :D)

Torchwood (New):

-Grow from reddish saplings by using bigsuns (Second stage).

-Ignite all peas that pass through it.

-Have 3 forms: stump, ignited & wispy.

-Depending on the form of torchwood will have different attributes.

-Stump form: More ressistance that wall-nut, don't ignite peas.

-Ignited form: less ressistance that wallnut, ignite peas.

-Wispy form: much less ressistance that wallnut, ignite peas into blue fire peas.

-Right click with nothing in hand to reposition where it's looking.

-Right click with a flint and steel to ignite.

-Right click with a water bucket to extinguish.

-Its flames extinguish if it's raining & it's not properly covered.

-plant it in soul sand/soil & ignite it to activate its wispy form.

-Can't be extinguished by the rain when it's in wispy form.

(The wispy form it's based on Wispywood from Pvz: All Stars, I tought it was perfect for the season)

Bugfixes:

-Fume shrooms were dealing x2 it's intended damage when attacking.

-Giant suns could not be placed on fake air blocks.

-Gardening tables was consuming the wrong amount of suncharges when crafting some items.

-Gardening tables was not naturally charging if were placed around & above Y 100.

(Note: All already placed gardening tables would not naturally charge unless you update the block)

-Peashooters shooting action wasn't correctly synced with their animations.

-Plants could not be planted in the nether.

-Sun shrooms was growing a lot more faster that intended.

-Scaredy shrooms animations was freezing after stoping hidding.

-Seedpackets were showing their cooldown when the "SeedpacketCooldown" gamerule was set to false.

Other:

-The seedpackets planting system have been completly remaked.

-The plants bullet system have been reworked.

-The tag systems of the mod have been completly remaked.

-The evolution system of the mod have been remaked & reworked.

(Usually I dont add these type of changes in the changelogs because it's nothing you gonna notice).

Dependencies

Files

pvz_zengarden-1.5.0.jar(1.68 MiB) Primary Download

Project members

ShadowsCrow

Member

Details

Licensed ARR
Published 6 months ago
Updated 5 days ago