Changelog
Changes:
-All the plants now have a small probability to drop their seedpacket after dying.
-All the plants can be planted on coarse dirt again.
-Bugsprays now are crafted with a fermented spider eye, a bottle, a nether fungus & 4 suncharges.
-Blue mushrooms have been renamed to "Bluishroom".
-Bluishrooms now can be crafted with a overworld mushroom, a pot, a nether fungus & 2 suncharges.
-Bluishrooms now only naturally grow into Puff Shrooms.
-Bluishrooms now have more probability to grow naturally.
-Fertilizers no longer give resistance to the plants when healing.
-Puff shrooms now last 3 minecraft days before dying.
-Puff shrooms now evolve into Scaredy shrooms after been feeded with 15 fertilizers.
-Puff shrooms now evolve into fume shrooms by shooting 500 times.
-Peashooters now need to shoot 1000 times to evolve into repeaters.
-Sprouts can't naturally grow into plants anymore if they have blocks covering the sun avobe them.
-Some plants animations have been Slightly improved.
-Plants can now be planted on farmlands.
-Plantern no longer grow from green sprouts.
-Shrooms now can also being buffed by Potzol & nylium.
-Soldier helmets have a new texture for the item.
-Soldier helmets now show the trims in their item like the rest of the helmets.
-Zengarden guide gui have been sligthly improved.
Player related Changes:
-Now you need to press shift and right click to use fertilizer as bone meal.
-Now you need to press shift and right click to use seedpackets on pots.
-Sprouts no longer give you a pot if you place them in creative mode.
Added:
-All the plants now have a spawning animation when are planted on ground.
-Bugspray weapon mechanics have been reworked.
-chomper got a new texture when is named "Piranha Plant".
-Devolution: Now ignited & frozen plants can be devolved.
-Mowed grass: Use Shears on grass to make mowed grass blocks.
-New plant & seedpacket: Fire Pea "Shots fire peas at the targets"
-New plant & seedpacket: Snapdragon "Shoots fire through it's mouth".
-New plant & seedpacket: Torchwood "Ignite all peas that pass through it".
-New plant & Item: Cherry Bomb "Natural Granade".
-New plant & Item: Ghost Pepper "Scare the monsters away".
-New Pea type: Soul Fire Pea, deal twice the damage of ignited peas.
-New & updated pages in the zengarden guide for the plants & items.
-Planterns now grow naturally from Redish saplings (First stage).
-Planting spots: Now plants have special places where they can be planted.
-Players can use a flint and steel to burn plants alive, perfect for those rebel plants :D.
-Reddish Sapling: A new stage of the sprout gardening, Have 2 growth stages.
-Sunflower got a new texture when is named "Fire Flower".
-Seedpackets emit a little sound when players try to plant them on a invalid position.
-Zombie Dummy: a new way to train your plants.
BugSpray Rework:
-Hold right click to start constantly Spraying a poisonus gas.
-This gas will act diferent depending on the entity.
-Spray on Arthopods: Gives wither 6, weackness 4 & slowness 6.
-Spray on plants: Gives ressistances 2.
-Spray on Other mobs: Gives Poison 4 & weakness 2.
-the bugspray will have a small cooldown after you stop spraying.
Planting spots explained:
-Common: All the plants can be planted on Any dirt, moss, mud & pots (shift for plant on pots).
-Dessertic: Dessertic plants can be planted on any sand blocks (No plants use this for now).
-Frozen: Frozen plants can be planted on snow & blue ice blocks.
-Ignited: Ignited plants can be planted on netherack, magma blocks, soul sand & soul soil blocks.
-Spore: Shrooms can be planted on nylium blocks & get a small buff by it.
-Other: Plants that are not attached to ground can be planted on any place (Like Wall-Nut).
Zombie Dummy explained:
-Can be crafted in the crafting table with 1 stick, 2 wools & 2 wheats.
-All the plants that can evolve by training will attack the zombie dummy.
-Right click the dummy to reposition where it look.
-Right click while pressing shift to remove the dummy.
-The plants that are targeting the dummy gain x5 exp per shoot.
-The plants priorise attacking real monsters in the area.
New/Reworked Plants explained:
Fire Pea (New):
-Evolve from Peashooter after been in the nether for too long.
-Shoot ignited peas to the targets.
-Doesn't get harmed by fire.
-Can be devolved if its in powder snow for too long.
Cherry Bomb (New):
-Can be harvested from cherry leaves by using bigsuns.
-Can be throwed with RIGHT CLICK.
-Explode on contact without damaging the terrain.
-Hit directly a mob to cause extra damage.
Snapdragon (New):
-Grow from redish saplings by using bigsuns (first stage).
-Use it's fire breath to burn the targets in a small range.
-It's fire breath can ignite torchwoods.
-Shoots twice as slow that peashooter shooting speed.
-Can be evolved if after been in powder snowfor too long.
Cold Snapdragon (New):
-Use it's frost breath to freeze & slow the targets in a small range.
-Shoots twice as slow that peashooter shooting speed.
-Can be devolved if its right clicked with a flint and steel.
Ghost Pepper (New):
-Can be buyed from wandering traders & crazy villagers.
-Right click with the item to summon a ghost pepper in your position.
-Fly around serching for monsters.
-Attack all the monsters in a small area.
-Dies after 1 minute after being summoned.
(Really like this plants, and its perfect for the season :D)
Torchwood (New):
-Grow from reddish saplings by using bigsuns (Second stage).
-Ignite all peas that pass through it.
-Have 3 forms: stump, ignited & wispy.
-Depending on the form of torchwood will have different attributes.
-Stump form: More ressistance that wall-nut, don't ignite peas.
-Ignited form: less ressistance that wallnut, ignite peas.
-Wispy form: much less ressistance that wallnut, ignite peas into blue fire peas.
-Right click with nothing in hand to reposition where it's looking.
-Right click with a flint and steel to ignite.
-Right click with a water bucket to extinguish.
-Its flames extinguish if it's raining & it's not properly covered.
-plant it in soul sand/soil & ignite it to activate its wispy form.
-Can't be extinguished by the rain when it's in wispy form.
(The wispy form it's based on Wispywood from Pvz: All Stars, I tought it was perfect for the season)
Bugfixes:
-Fume shrooms were dealing x2 it's intended damage when attacking.
-Giant suns could not be placed on fake air blocks.
-Gardening tables was consuming the wrong amount of suncharges when crafting some items.
-Gardening tables was not naturally charging if were placed around & above Y 100.
(Note: All already placed gardening tables would not naturally charge unless you update the block)
-Peashooters shooting action wasn't correctly synced with their animations.
-Plants could not be planted in the nether.
-Sun shrooms was growing a lot more faster that intended.
-Scaredy shrooms animations was freezing after stoping hidding.
-Seedpackets were showing their cooldown when the "SeedpacketCooldown" gamerule was set to false.
Other:
-The seedpackets planting system have been completly remaked.
-The plants bullet system have been reworked.
-The tag systems of the mod have been completly remaked.
-The evolution system of the mod have been remaked & reworked.
(Usually I dont add these type of changes in the changelogs because it's nothing you gonna notice).