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Changelog
4.0.0
User facing changes
- Add new structures:
mayan_temple
oriental_hut
luxury_villa
azalea_pavilion
- Add commands:
locateshrines
variate
- removed structure Config GUI
- Added more
ware
templates to the harbour - remove structure novels
- remove structure Config GUI
- split player house in
small_player_house
andtall_player_house
technical changes
- structures are now fully data-driven
- Add two new structure types
shrines:surface
andshrines:underground
- This types can be configured with these options:
start_pool
size
(max jigsaw depth)spawn_criteria
(basic requirements for a structure to consider a place valid). Possible values:close_to_structure
, further options:structure_set
,min_chunk_distance
not_close_to_structure
, further options:structure_set
,min_chunk_distance
random_chance
, further options:spawn_chance
height
, further options:min_height
,max_height
,check_size
ground_level_delta
, further options:delta
,check_size
min_structure_distance
, further options:range
placement_calculator
(the y level of the structure). Possible values:simple
fixed
, further options:height
first_free
relative
, further options:offset
- Add two new structure types
- Structure Config (the toml file) has other options now. See comments in file for more info
removed_structures
disabled_structures
run_structure_updater
min_structure_distance
See changelog for more details
Files
Shrines-1.18.2-4.0.0.jar(904.01 KiB) Primary Download
Details
Licensed MPL-2.0
Published 3 years ago
Updated a year ago