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  • Fixed a bug with the induction smelter where it consumed more items in processing than it was supposed to.
  • Added missing recipes for reinforced-tier machines.
  • Fixed a bug where storage containers reset when they had more than 256 items stored in them.
  • Added shift-click functionality to most machines.
  • Added more quests targeting the reinforced tier (not finished yet though).
  • Added the Reinforced Signalite Collector!
  • Added the Basic Stoneworks!
    • Makes various stones out of water and lava.
  • Glowing obsidian recipe now only needs 1 obsidian.
  • Made water pump not consume any energy.
  • Lava pumping recipe energy cost reduced significantly.
  • Pumps are now somewhat faster.
  • Drastically reduced the operating cost of all Boosters.
  • Meteor showers can no longer happen in the nether.
  • Conduit hitbox will now be the size of full blocks if any multipart is placed.
  • Reduced amount of signalite dust needed in saturated alloy infuser recipe.
  • Fix goggles being able to open the harness gui.
  • Dilithium rails are now cheaper and faster.
  • Fixed a bug that deleted buckets on interaction with fluid tanks.
  • Language fixes.
  • Recipe fixes.

1st Anniversary Update!

  • First reach towards the final tier: Awakened!

    • Added the Warp Gate, a giant portal to anywhere.
    • 4 new multiblocks that will act as entry points to the Awakened tier:
      • Waking Crusher, Alloy Smelter, Infuser, Plate Former
    • A lot of recipes added for Awakened-tier stuff.
  • A fair amount of renaming and adjustments.

    • Most important:
      • Signalum Crystal -> Signalite Crystal
      • Signalum Energy -> Signaling Energy
      • Evil Catalyst -> Evil Eye
      • Energy Catalyst -> Split into: Clear Key & Saturated Key
  • New, slimmer, design for the Signalite Reactor.

  • New building blocks that can be used in multiblocks.

  • Reinforced Meteor Tracker: To help collecting all the materials needed now.

  • New painting by TheMidford.

  • New achievements!

  • Bugfixes and community improvements.

  • Added support for Catalyst: Multiparts
    • You can now place parts like foils and cover onto conduits.
  • Fixed some typos.
  • Index pages can now be turned with arrow keys (in addition to +, - on the numpad)
  • Added Blueprints
    • Item that a structure can be saved into
  • Added the Builder
    • Builds structures according to blueprints
  • Code cleanup
  • Fixed some bugs and inconsistencies
  • Fix config crashing the game
  • Several changes and improvements to the Automatic Miner
  • Added the Spacetime Maintainer, a chunkloader.
    • It will have to be enabled in the config before being usable.
  • Added a lot of Basic-tier quests.
    • Vintage Questing needs to be installed and the quests enabled in the config.
  • Removed battery functionality from the empty crystal.
  • Fixed crash when getting hit

Updated to BTA 7.2_01!

  • Fixed crash when trying to break blocks with covers on them.
  • Fixed a bug where the Induction Smelter learned how to do transmutation (wrong recipe results).
  • Fixed atmospheric events not happening.
  • Fixed NPE in achievement giving code.
  • Fix oversight with achievement obtaining.
  • Added precision control chip (silk touch for auto miners).
  • Added shield trigger ability.
  • Ore doubling is now possible with basic or better crushers.
  • Added dusts for gold and iron.
  • Added reinforced energy cell.
  • Added new attachment: Annihilation Crown (not craftable yet).
  • Added a new attachment point for the power suit.
  • Removed ability containers, will be replaced with something else later.

- Updated to BTA 7.2!

  • Fixed meteor tracker rendering.
  • Increased drop rate of signalum ore.
  • The Signalum Crystal now had its battery functionality split into another item.
  • Meteor Trackers can now tell you the type of meteor they are pointing (only for newly generated meteors).
  • Changed a few recipes.
  • Added the Signalum Collector - a passive way to generate Signalum Energy.
  • Raziels index now shows item subtypes (different metadata).
  • Added quests for SI using Vintage Questing (for now only for Prototype-tier).
    • Available only if it is installed and the quests are enabled in the config.
  • Made the Reinforced Extractor and Crystal Wings craftable.
  • Bugfixes.
  • Added a block/item index to the inventory which will appear if holding a specific item.
  • Fixed bug where labyrinth chests are almost always empty because of SI.
  • Portable workbench is now usable on its own.
  • Updated GUIs to highlight energy slot.

Updated to BTA 7.2-pre2!

  • Added covers!

    • Can be attached to sides of machines for extended functionality
    • Currently functioning covers are:
      • Conveyor
      • Pump
      • Void
      • Switch
      • Dilithium Lens
  • Added configuration tablet!

    • Can rotate machines, disconnect conduits, configure or remove covers.
  • Added reinforced Alloy Smelter!

A small but sweet 10th release of SI!

  • Fixed a few bugs
  • Added the Void Container, which destroys any item or fluid input into it.
  • Fixed an oversight where the Induction Smelter didn't appear in the list of multiblocks in the guidebook.
  • Recipe data is now separated into multiple files based on tier.
  • Added a tasty treat :)

Updated to BTA 7.2-pre1!

  • Auto miner no longer tries to mine fluids.
  • Auto miner cost reduced significantly.
  • Disallow the Automatic Miner from mining blocks outside its vertical range.
  • Machine recipes now handle item groups properly.
  • Few item renames.
  • Added the Multi Conduit!
    • Allows you to place up to 4 of any supported conduit into the space of one block!
    • Supported conduits are:
      • Signalum
      • Fluid
      • RetroStorage Network Cable
      • Catalyst Energy
  • Added 3 tiers of energy conduits that transfer universal energy units from Catalyst.
  • Buffed induction smelter, can now smelt 16 items at once instead of 8.
  • Buffed underground Signalum Ore spawn rates.
  • Fixed several bugs.
  • Several other small changes and codebase upgrades.
  • Added unfinished MP support thanks to @uselessbullets! (Still very broken!)
  • Added portable workbench
  • Added smartwatch (combination of Compass, Clock, Calendar)
  • Added some late game materials.
  • Added Signalum, Dilithium, Awakened coil blocks.
  • Added Basic-tier multiblock part blocks.
  • Added the Basic Induction Smelter (multiblock).
  • Added reinforced crystal chamber.
  • Added the infinite fluid tank.
  • Fixed critical error that caused fluid slots to have 0 capacity in some machines.
  • Fixed potential crash with extractor.
  • Fixed bugs with energy connectors and storage containers.
  • Updated to BTA 7.1_01.

Fixed critical error that caused fluid slots to have 0 capacity in some machines.

Updated to BTA 7.1!

  • Added meteor showers as a weather event
  • Improved item I/O with the ability to select the first empty/full slot
  • Added the Assembler
  • Added 3 tiers of Storage Containers
  • Added Sensor Item Conduits

Item Transportation Update! (also a birthday update lol)

  • Updated to BTA 7.1pre2a!
  • Added item conduits and item inserters!
  • Added the item filter!
  • Added bricks made out of Tier 0-2 materials.
  • Added Reinforced External I/O and the Position Memory Chip used alongside it!
  • Fixed an oversight where recipe keybinds wouldn't work in SI pages.
  • Conduit models now render using the dragonfly model library.
  • Added a command for hot reloading recipes.
  • Booster system revamped!
    • Added a weaker version of the Dilithium Booster, the Redstone Booster!
    • Added "yield" property to boosters, higher yield has a chance to multiply the outputs of other machines!
  • Fixed energy conduits being able to be filled with normal fluids.
  • Fixed crystal cutters fluid slot capacity.
  • Fixed infuser not accepting fluids.
  • Fixed crash with the power suit when pressing rshift.
  • Fixed some recipes
  • Added an I/O preview to machines.

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Licensed LGPL-3.0-only
Published 10 months ago
Updated 5 days ago