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1.21.1-1.9.0

Changelog

  • Default aim time reduced to 1.5s (from 3s)
  • Default reload time reduced to 1.5s (from 2s)
  • Added configuration setting for musket damage
  • Musket damage caused by mobs are configurable with a modifier
  • Increased base bullet velocity to 6.0 (from 3.6)
  • Bullets lose velocity and damage while in water
  • Musket aim and reload actions are interrupted when going underwater
  • Significantly reduced sound range for musket fire to 64 (from 128)
  • Added compatibility with Useful spyglass Precision enchantment
  • Cartridge recipe output increased to 8 (from 4)
  • Reverted Hex cartridge name change back to Enchanted cartridge
  • Enchanted cartridge reworked; Grants a 25% velocity increase and boosts musket enchantments
  • Added recipe for enchanted cartridges
  • Removed the Hex effect
  • Longshot and Repeating enchantment parameters can be changed with datapacks
  • Repeating enchantment reworked; Next reload after a kill grants an extra round in addition to the current bonus
  • Repeating enchantment mutually exclusive with longshot and firepower
  • Removed the Deadeye enchantment
  • Gunslinger spawns added to Pillager outposts

Files

simplemusket-neoforge-1.21.1-1.9.0.jar(163.3 KiB) Primary Download

Project members

BrokenK3yboard

Owner

Details

Licensed GPL-3.0-only
Published 2 years ago
Updated 13 days ago