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Changelog
- Fixed incorrect cartridge velocity (To 6F, from 5F)
- Fixed incorrect default mob damage multiplier (To 0.8, from 1)
- Fixed Gunslinger spawn counts near outposts and during raids (Equal to Evoker spawn counts)
- Fixed an issue where Gunslingers could not spawn naturally with enchanted muskets
- Fixed useful spyglass integration where musket use with precision was possible without needing to fully aim
- Gunslingers should correctly use the aim time configuration value when attempting to fire upon targets
- Dispensers emit musket smoke particles when firing cartridges
- Bullets no longer ricochet off of iron golems
- Repeating enchantment removed from possible raid weapon buffs, replaced with longshot
- Gunslinger difficulty damage scaling uses values separate from vanilla - 0.5x on easy, 0.75x on normal, 1x on hard (From 0.5x, 1x, 1.5x)
- Gunslinger sawn-off damage coefficient set to 60%
Files
simplemusket-neoforge-1.21.1-1.9.1.jar(164.2 KiB) Primary Download
Links
Details
Licensed GPL-3.0-only
Published 2 years ago
Updated 16 days ago