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1.21.1-1.9.1

Changelog

  • Fixed incorrect cartridge velocity (To 6F, from 5F)
  • Fixed incorrect default mob damage multiplier (To 0.8, from 1)
  • Fixed Gunslinger spawn counts near outposts and during raids (Equal to Evoker spawn counts)
  • Fixed an issue where Gunslingers could not spawn naturally with enchanted muskets
  • Fixed useful spyglass integration where musket use with precision was possible without needing to fully aim
  • Gunslingers should correctly use the aim time configuration value when attempting to fire upon targets
  • Dispensers emit musket smoke particles when firing cartridges
  • Bullets no longer ricochet off of iron golems
  • Repeating enchantment removed from possible raid weapon buffs, replaced with longshot
  • Gunslinger difficulty damage scaling uses values separate from vanilla - 0.5x on easy, 0.75x on normal, 1x on hard (From 0.5x, 1x, 1.5x)
  • Gunslinger sawn-off damage coefficient set to 60%

Files

simplemusket-neoforge-1.21.1-1.9.1.jar(164.2 KiB) Primary Download

Project members

BrokenK3yboard

Owner

Details

Licensed GPL-3.0-only
Published 2 years ago
Updated 16 days ago