Simple Weapons for Better Combat

Simple Weapons for Better Combat

Mod

Adds vanilla-like weapons designed and balanced around the better combat mod

Client and server AdventureEquipmentGame Mechanics

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This mod simply adds more weapon types that fit in with vanilla. This mod focuses on quality over quantity and doesn't add a lot of weapons, however every weapon brings something new to the table. This mod currently includes 8 new weapons, 7 with special abilities. * Special abilities can be disabled in the config

These weapons are balanced around the Better Combat mod, however you can use this mod without it.

 

If you've played the mod before and want to help with balancing, please fill out this short poll. (Thank you)

https://forms.gle/xzawb9UWQXDse59u9

 

Weapons

Scythe:

Damage: Medium

Attack Speed: Slow

Attack Range: Very High  *Better Combat Stat

*Inflicts Bleed, dealing damage over time, higher tiers inflict bleed for longer

 

Greatsword:

Damage: High

Attack Speed: Slow

Attack Range: High  *Better Combat Stat

 

Spear:

Damage: Very High

Attack Speed: Very Slow

Attack Range: Very High  *Better Combat Stat

*Cavalry: Increases damage while mounted

 

Dagger:

Damage: Very Low

Attack Speed: Very High

Attack Range: Very Low  *Better Combat Stat

*Backstab: Increases damage and staggers unaware entities

*Deals less knockback

 

Katar:

Damage: Medium-High

Attack Speed: Slow-Medium

Attack Range: Very Low  *Better Combat Stat

*Has lifesteal, which is based on amount of enemies hit rather than damage dealt

 

Scimitar:

Damage: Low-Medium

Attack Speed: Medium-Fast

Attack Range: Medium * Better Combat Stat

*Vengeance: Increases damage based off missing health, higher tiers increase damage more

*Sharpness enchant doesn't stack with vengeance, whichever offers the highest damage will be used

 

Crowbill:

Damage: Medium

Attack Speed: Medium

Attack Range: Medium * Better Combat Stat

*Crippling: Inflicts Slowness for 1s

*Armor Piercing: Increased damage to armored entities

 

Katana: 

Damage: Medium

Attack Speed: Medium

Attack Range: Medium * Better Combat Stat

*Moxie: Increases attack speed every hit

 

WIP Weapons:

*These weapons may not be added to the mod, nothing is final


 

Claws - low damage, hitting entities gives temporary small speed boost, each hit increases speed boost more (will be capped).

One handed

 

Twin Blades - medium damage, killing entities gives a small damage buff, if another entity is killed quickly after, the damage buff will be increased

 

 War Axe - medium-high damage, damage bypasses shields and is unaffected by potion effects, hitting the same entity multiple times will inflict bleed

 

 

 All effects are subject to change, if you have any ideas or thoughts then let me know!

 

 

 

Compatability

Better Combat - all weapons make use of the animations and stats added by the better combat mod

 

Simple Corinthium - adds corinthium versions of all weapons

 

Oreganized - adds electrum versions of all weapons

 

Oh The Biomes You'll Go - adds pendorite versions of all weapons

 

Deeper and Darker - adds warden versions of all weapons

This mod is 1.19.2 only

 

Enlightened End - adds adamantite versions of all weapons

 

Twilight Forest - adds ironwood, steeleaf, knightmetal, and fiery versions of all weapons

 

 

Compat to do list:

I plan on adding compatability for every popular mod that adds a tool set.

Current to do list:

Stalwart Dungeons

Blue Skies

Aquaculture 2

Buddy Cards 

Upgraded Netherite

Forbidden and Arcanus

Majrusz's Progressive Difficulty

LieonLion's Enderite

Plus the End

Create Addons (Alloyed, Stuff & Additions)

Enderite Mod

Copper Armor & Tools

Spirit

End's Phantasm

Frosted Friends

Additional Additions

 

If there is a mod you want me to add compat with that isn't on the list, just let me know.

 

 

 

FAQ

Can you update to the newest version?

- Yes, but updates take time and will be done when I have time to do them

 

Can you downgrade to X version?

- No, 1.18.2 is the lowest supported version

 

Can you add X weapon?

- Maybe. The criteria is it has to add something unique or interesting or fill a gap

 

Can you add compatability with X mod?

- Most likely yes, don't expect it to be quick though

 

Does this work without Better Combat?

- Yes, however it may be unbalanced

 

Can I use this mod in my modpack?

- Yes

 

 

Check out my other mods:



Project members

InfernalEclipse

Owner

Details

Licensed ARR
Published a year ago
Updated a year ago