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This is a very simple mini-map mod that supports marking different coordinates and displaying hostile mobs and animals on the map. It has been open-sourced on GitHub.

The default map size is 64x64. You can modify the map display size by changing the map_size item in the configuration file. At the same time, you can also configure whether to display coordinates, time, current biome and other information through the configuration file. In the map, the player is marked as a cross, hostile mobs are marked in dark blue, and non-hostile mobs are marked in green.

For custom coordinates, you can press the F7 key to open all saved coordinates, and click TP or GOTO (Baritone mod is required) to move to the specified coordinates. You can also click EDIT or DEL to edit or delete the specified coordinates. In addition, you can press the F8 key to create new coordinates.

Note: If the map takes a long time to render, please increase the render distance by yourself.

The following is the default configuration file for this mod:

#Allowed Values: LEFT, RIGHT
map_position = "RIGHT"
death_position_record = true
show_position = true
show_biome = true
show_time = false
show_mobs = true
show_animals = false
current_level_points_only = true
#Range: 16 ~ 192
map_size = 64
map_background_color = -1
#Allowed Values: NORMAL, ROUND
map_mode = "NORMAL"

Project members

KSmc's Team

KSmc's Team

Organization

Details

Licensed MIT
Published 16 days ago
Updated 19 days ago