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Cindergorge no longer crashes the game when attempting to cause thorns damage to a cactus or lava.

NOTICE: This version of the mod requires a config regeneration! Please reset your config files on both client and server

New Additions:

  • New Unique Deer Horns "Brassturn"
  • New Unique Pernach "Cindergorge"
  • New Unique Claymore "Death's Eyrie"
  • New Unique Great Spear "Perforiscus"
  • New Unique Katana "Revvengine"
  • New Unique Lance "Exedrill"
  • New Unique Dagger "Culterex"

Simply More uniques can now be obtained through contained/tampered remnants

New effect "Bleed" which will half any form of healing you gain and cause slight DoT, given to both new and old uniques

  • Compatibility with Gobber added, adding 3 new tiers of weapons
  • Compatibility with Mythic Metals added, adding 23 new tiers of weapons

Reworks:

Scarab Roller has been entirely reworked into a new Unique called "Myrmedge", with a new sprite and new abilities

Glimmerstep has been entirely reworked into a new Unique with the same name and sprite, but with new abilities

Mimi-cry has been entirely reworked into new Unique with the same name and sprite, but with new abilities.

Great Slither now fires three lines of fangs

Great Slither fangs now slow for a short duration

Great Slither now inflicts venom if it attempts to reapply poison

Great Slither's cooldown increased

The Blood Harvester now inflicts bleed instead of wither when in harvest

The Vessel Breach now inflicts bleed whilst in Rage

The Vessel Breach's lifesteal whilst in Rage has been greatly reduced

Lustrous Moxie has been reclassified as a Great Katana, instead of a Great Spear

Lustrous Moxie's weapon attributes have been altered to accompany this

Matterbane's passive ability has been reworked

Blade of the Grotesque's passive ability has been reworked

Blade of the Grotesque's active ability now instantly returns you to normal when being hit

Blade of the Grotesque's active ability now stuns everyone nearby when you are hit, instead of only the attacker

Visual Changes:

  • Myrmedge's sprite has been entirely changed (as mentioned above)
  • Mimi-cry is now found as a longsword, instead of a katana
  • Matterbane's sprite has been updated
  • Glimmerstep's sprite has been updated
  • Black Pearl's sprite has been updated
  • Lustrous Moxie's sprite has been entirely changed
  • Earthshatter's sprite has been heavily changed
  • Ruyi Jingu Bang's sprite is now correctly shaded

Bug Fixes:

The Lustrous Moxie's stun effect no longer displays as a translation key when hovered over

Stick n' Stone compat weapons no longer show their name as translation keys in any language but en_gb

Removed blank spell assignments from unique weapons which caused nothing but issues when Spell Engine was present

Khopeshes are no longer massive when dropped

Glimmerstep now gains the friendship status effect, akin to normal lances

Stick n' Stone compat recipes no longer throw errors when stick n' stone is not present

Other Changes:

Updated the Runic Grimoire entries for multiple uniques to better explain the overarching lore

All unique effect config options are now prefaced with the unique they affect to make it easier to tell them apart

Simply More weapons are now in the "swords" and "weapons" common tags (#c:swords & #c:weapons)

Added:

  • Added per-material damage configs which change the damage for all weapons of that material.
  • Added Stick N' Stone compatability for Wood and Stone varients of the weapons! (Gobber + Mythic Metals compatability Coming Soon)
  • Added compat with LambDynamicLights

Fixes:

  • Resized the sprites of Great Katanas, Pernachs, Great Slither, Mimi-cry (Twisted Form), The Pan, Viper's Call, and the Idol uniques to fix an atlas issue which limited mipmap levels.
  • Fixed a mispelling of Soul Foreseer in its advancement description.
  • Ruyi Jingu Bang's slam attack is now much quieter.
  • Fixed a few server/client desync bugs with scarab roller that caused lag, inconsistent behaiviour and an overall poor feel.
  • Added config options for each unique effects.
  • Fixed various tooltip typos.
  • Further fixed British spellings being used in the en_us translation, and vice versa.
  • Uniques now have particle effects, which was meant to be already added, but was broken.
  • Increased the size of khopeshs in item frames and on the floor.
  • Fixed an issue where Uniques Abilities could not be used if this mod was used with Spell Engine.
  • Split english localisation into American English and British English to remove inconsistencies in their usage.

Details

Licensed ARR
Published 4 months ago
Updated 11 days ago