Spice of Life: Discovery

Spice of Life: Discovery

Mod

Spice of Life inspired mod to encourage new food discovery!

Server CursedFoodGame Mechanics

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Spice of Life Discovery

Spice of Life Discovery is a spin on the Spice of Life: Carrot Edition idea, but more geared toward finding more unique foods as you play. SOL: Discovery is best enjoyed with a mountain of new modded foods. Consider using Farmer's Delight with a bunch of addons!

Configuration

Default

By default, SOL:D starts the player at 6 HP (3 hearts) and grants an additional 2 HP (1 heart) for each 5 new food items eaten. That formula is completely configurable in .minecraft/config/soldisco.json5. See the Suggestions section for some ideas to get you started.

The formula you input into the config is parsed by exp4j. You can find which functions are available here.

Suggestions

Here are a few interesting or weird ideas to get you started.

This formula will require an increasing amount of new food items for each additional heart:

{
    "formula": "20 + 2 * floor(sqrt(foodsEaten))",
    "minHp": 20.0
}

This formula punishes you for each new food you eat:

{
    "formula": "40 - foodsEaten",
    "minHp": 1.0
}

Start at 3 hearts and gain a heart for every five new foods you eat (this is the default):

{
    "formula": "6 + 2 * floor(foodsEaten / 5)",
    "minHp": 6.0
}

Commands

The /foodhistory command lets you manage the foods you've eaten.

  • foodhistory get [<player>] gets the full food history of a player
  • foodhistory add <food> [<players>] adds a food to the food history of players
  • foodhistory remove <food> [<players>] removes a food from the food history of players
  • foodhistory query <food> [<players>] check if players have a food

Credits


Project members

ryleu

Member

Details

Licensed GPL-3.0-only
Published 6 days ago
Updated a day ago