Solid Mobs

Solid Mobs

Mod

Gives mobs collisions & interactions like blocks.

Client and server CursedUtility

43.5k downloads
242 followers
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sm

by Traben on Jun 13, 2024
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sm

by Traben on Jun 13, 2024
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sm

by Traben on Jun 13, 2024
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updated for neoforge 20.4.111-beta as neoforge has changed networking between 1.20.2 and 1.20.4

updated for neoforge 20.2.88

1.20.2 update

  • fixed a crash related to the collision history list (java.lang.ArrayIndexOutOfBoundsException)

Solid Mobs 1.7

by Traben on Aug 29, 2023
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Solid Mobs 1.7

by Traben on Aug 29, 2023
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Solid Mobs 1.7

by Traben on Aug 29, 2023
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Solid Mobs 1.7

by Traben on Aug 29, 2023
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Solid Mobs 1.7

by Traben on Aug 29, 2023
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Solid Mobs 1.7

by Traben on Aug 29, 2023
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  • improved general runtime efficiency.
  • Forge users can now join Fabric servers & have their settings sync correctly.(Forge doesn't allow this the other way around :/)
  • added /solid_mobs command with options for all config settings to allow tweaking in-game (server usage requires operator permissions).
  • added entityBlacklist subcommand to tweak what collisions are enabled in-game.
  • added listRecentCollisions subcommand to list recent entity collisions to aid with identifying and blacklisting unwanted collisions.
  • added platformMode option when true mobs will only collide on their top side, and you can press crouch to fall through them like a platform.
  • added canNonSavingEntitesCollide option to control collisions with non-saving/null entities (occasionally used in mods for decorative or logical purposes, like wall jump).
  • added falling_block entities to the hard coded blacklist, various reasons/issues.
  • fixed a crash when trying to shove an entity after it has been removed.
  • fixed a crash when certain entities landed on others.

fixed a crash related to falling blocks falling on entities


Project members

Traben

Owner

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated 3 months ago