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Changelog
- improved general runtime efficiency.
- Forge users can now join Fabric servers & have their settings sync correctly.(Forge doesn't allow this the other way around :/)
- added
/solid_mobs
command with options for all config settings to allow tweaking in-game (server usage requires operator permissions). - added
entityBlacklist
subcommand to tweak what collisions are enabled in-game. - added
listRecentCollisions
subcommand to list recent entity collisions to aid with identifying and blacklisting unwanted collisions. - added
platformMode
option when true mobs will only collide on their top side, and you can press crouch to fall through them like a platform. - added
canNonSavingEntitesCollide
option to control collisions with non-saving/null entities (occasionally used in mods for decorative or logical purposes, likewall jump
). - added
falling_block
entities to the hard coded blacklist, various reasons/issues. - fixed a crash when trying to shove an entity after it has been removed.
- fixed a crash when certain entities landed on others.
Files
solid_mobs_forge_1.19-1.7.jar(143.95 KiB) Primary Download
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated 6 months ago