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Sonic Break
This mod makes wardens able to break blocks with their sonic boom attacks
Example:
Configuration
Sonic Break provides 3 tags for changing what blocks do not get affected by sonic booms, depending on the distance from the warden:
sonic_boom_immune_start
for 0–7 blockssonic_boom_immune_middle
for 7–12 blockssonic_boom_immune_end
for >12 blocks
(currently, these distance values are hard-coded)
Details
Licensed CC0-1.0
Published 5 months ago
Updated 5 months ago