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Forge Neoforge No elements found. Consider changing the search query. List is empty.
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Features
Added a bit of support for finer shaped recipe results definition
Fixes
Fixed feeding upgrade to only put original main hand item into player's hand after all of its logic is done because some foods shrink the stack only in finishUsingItem which was taking from whatever item player had in hand
Features
Added a bit of support for finer shaped recipe results definition
Fixes
Fixed sophisticated guis to not double render player inventory slots
Features
Changed upgrade code to allow carts running them
Fixes
Added a try catch to prevent crashes when config tries to save in curseforge launcher which seems to lock config file
Features
Added support for recipe types other than just crafting to transfer from JEI functionality
Features
Added support for ticking render logic in upgrade tabs (at the moment used for rotating slot backgrounds in backpack's smithing upgrade)
Fixes
Fixed storage gui to close if something has messed with number of slots in the storage like in case of double chest when creeper explodes half of it
Fixes
Fixed enabledItems config to get correct default value prefilled
Features
Add support for hopper upgrade to be able to work with "automation entities" - in vanilla chest minecart / chest boat.
Fixes
Fixed NPE crash that could happen after game reload if the crafting upgrade was left open in either backpack or storage
Fixes
Fixed backpack render data to be properly serialized / deserialized in data components
Fixes
Fixed fluid filters in pump upgrades so that they can be set and cleared properly
Fixes
Fixed fluid filters in pump upgrades so that they can be cleared