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Changelog
Additions
- Pickup upgrade
Switch Modes with Tilde/Backtick key (configurable)
Modes:ALL: transfers all items into sack when picked up
FILTERED: transfers only items that are in sack
VOID: Like filtered, but voids after reaching stack limit
NONE: does not transfer to sack
Changes
- Sealable item Tooltips are now much more compact
Fixes
- Stack Size seal texture was 160x160, not 16x16
- Multiple tiers of Haste seal
- Several memory leaks to do with putting seals on wands
- In superflat worlds, dungeons would not generate due to the dungeon dimension being too short
- Wand imbuing table started using soul even if the output slot was blocked
- Wand imbuing table could be used without soul
- Sealable items have more damage than the fist, whithout seals
Dependencies
Files
asm-1.2.6-ALPHA.jar(703.47 KiB) Primary Download
Details
Licensed MIT
Published 2 years ago
Updated a year ago