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- Neoforge
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- 1.20.1
- 1.19.2
- 1.18.2
- 1.16.5
- 1.12.2
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- Release
- Beta
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- Added Better Combat weapon attributes to replace missing or wrong animations
- Made trait descriptions consistent with Spartan Weaponry
- Added Fireproof trait to fiery weapons
- Renamed Combat Skilled trait to Armored Damage Bonus
- Made Armored Damage Bonus trait spammable to be consistent with Twilight Forest
- Changed creative tab icon from a Knightmetal Greatsword to a Knightmetal Battleaxe
- Updated to Spartan Toolkit 1.4.1
- Yellow name of fiery weapons is no longer hardcoded and is now determined by rarity
- Fixed handling of fiery weapon particles when on a dedicated server
- Fixed names of fiery weapons not being yellow
- Trait descriptions are now consistent with Twilight Forest
- The previous version should have been 3.0.0
- Traits now work on all weapon types
- Ironwood and steeleaf weapons are now enchanted in creative inventory
- Changed fiery lance texture
- Fixed minor errors in language files
- Fixed enchantments in recipes for throwing weapons (again) (How come that no one other than me noticed/reported this issue)
- Tried to make this mod's weapons give Spartan Weaponry advancements but SW causes a ticking player crash
- Added Russian translation - alebentod
- Fixed dependencies in mods.toml
- Switched from my temporary bypass methods to conventional deferred register since it's possible from Spartan Weaponry 2.2.0 on
- Added parrying daggers
- Added scythes
- All textures are now updated
- Added blaze pole and implemented it in recipes
- Fixed some recipes with enchanting on craft
- Fixed spear and quarterstaff recipes
- Fixed javelin not having a throwing model
- Added issue tracker and dependencies to mods.toml
- Updated logo with the new textures
- Added custom pack.mcmeta
- Added parrying daggers
- Added config file for base damage and material properties
- Added blaze pole
- Fiery weapon conversion recipes are now shapeless
- Other recipe tweaks
- Fixed logo
- Added Chinese translation file - thanks to sellsugar
- Fixed knightmetal weapons being spammable on mobs with armor value
- Fixed Knightmetal Dagger recipe
- Fixed logo file
- Changed the license that's being shown in-game
- Changed fiery conversion recipes to shapeless ones
- Fixed bugs when using version 2.2.0 of Spartan Weaponry
- Fixed Fiery Glaive recipe
- Updated textures of some ironwood weapons
- Fixed Fiery Battleaxe recipe
- Nerfed weapon traits
- Added logo file and url to mcmod.info
- Code cleanup
- Spartan Weaponry arrows and crossbow bolts now generate in dungeons
- Added loot to the Labyrinth's vault