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- Actually fix the spawning offset
- Fixed a check that prevented spawning non-living entities on ground
- Fixed height offset calculation logic so entities like minecart will no longer sink into blocks upon spawning
- Now avalible on Glass Maven
- Fixed a crash caused by some experimental code
- Updated Dependencies
- Multiplayer Sync for some config options
- Fixed Localization
- Programmatic Model Loading
- Added an Event for mods to register Spawn Egg Colors
- Migrated to StationAPI Alpha
- Added the ability to change a Mob Spawner entity by right clicking it with a Spawn Egg
- Added Beta Horizons Creative support
- Added Spawn Egg Coloring
- Moved Coloring and Localization to their own handlers to allow for future API
- Updated StationAPI
- Removed Base Class Edits (Thanks Meefy)
- Now loading later so which fixed eggs for some mods not showing up (such as AetherMP)
- Initial Multiplayer Release
- Added Multiplayer Support
- Added Multiplayer Support
- Initial release on Modrinth
- New Texture for the spawn egg, can be toggled in config
- Spawn Egg Blacklist (defaults to 4 entities which don't work or crash the game)
- Option to enable spawning mobs in mid-air
- Added toggle for if the egg should get consumed when used