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Changelog
1.2.0
- backported a 1.21.1 Spell Engine fix for an exploit that allowed using an item while casting a spell
- added server config option to disable Spell Engines auto swap feature
- added 3 new entity attributes which multiply the health/mana/stamina cost of spells. Spells can be defined to not be affected by this
- added 3 new spell schools ("Generic Melee", "Generic Ranged", "Generic Magic")
- added "generic.magic_damage" entity attribute
- added 10 new entity attributes which modify cast spells ("generic.extra_launch_delay", "generic.extra_launch_count", "generic.extra_velocity", "generic.extra_ricochet", "generic.extra_ricochet_range", "generic.extra_bounce", "generic.extra_pierce", "generic.extra_chain_reaction_size", "generic.extra_chain_reaction_triggers")
- removed dependency on Cloth Config
- added dependency on Fzzy Config
Details about the new content can be found in the readme.
Dependencies
Files
spellengine-extension-1.2.0.jar(122.11 KiB) Primary Download
Details
Licensed MIT
Published 8 months ago
Updated 9 days ago