Changelog
Rebalanced armors to have attributes more consistent with RPG Series content
Fervor now has different holy particles Overpower now has a channel time, and sends you forward while channeling, dragging enemies with you, delivering the final blow at the end of a full channel. Overpower has much lower damage but still retains its movement impairment.
Fixed renderer crash with Cyclone entities
Refined particles for fervor to not be as intrusive
Added 2 more paladin oaths
New model texture, particles, and animations for Shield Shatter
Protect has a shorter cooldown
Rebuke is now a projectile, has larger range, and has a shorter cooldown.
The healing and absorption from Bulwark of the Weak now applies to the Bulwark as well.
Bulwark of the Weak now provides absorption as well as healing.
The active for Echoes spell is now called Collapse, which functions differently.
Spellstrike no longer picks all elements available, only picking the highest.
Added a config setting that toggles legacy content (Spellblades pre-Spellstrike)
Defiance of Destiny passive now has a half second cooldown, but scales 1:1 with healing power.
Added a config setting that toggles legacy content (Spellblades pre-Spellstrike)
Defiance of Destiny passive now has a half second cooldown, but scales 1:1 with healing power.
Updated Spellstrike visuals and sound