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  • fixed crash related to not checking if fertilizable was able to continue being fertilized (e.g. cocoa beans)
  • removed resource files related to a mulch test item

Version: 0.5

  • Sprinklers can now be placed on ceilings and hydrate/grow crops below

Version: 0.4

  • updated to 1.20.1
  • Migrated project to Architectury API

Version: 0.3.2

  • increased max sprinkler radius to 5
  • lowered default recipe costs
  • fixed item texture bug

Changelog:

Version: 0.3.0

Delete config to show new options

Config file changes

  • Added Radius per tier (Min: 1, Max: 3)

  • Turn off bone meal effect per tier by setting the delay to 0

  • Added ability to turn off bone meal effect completely

Redstone Control

  • Direct redstone signal will turn off the sprinkler and all effects including hydration and bone meal effect

Initial Forge Release

Initial Fabric Release


Project members

TelloVilla

Owner

Details

Licensed MIT
Published a year ago
Updated 7 months ago