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Beta 1.0.14

Changelog

Area of effect

Changes

  • The Trustworthy Note cutscene has been shortened substantially, and should only take around 32 seconds to finish now.

  • The Trustworthy Note now appears regardless of moon phase. That requirement was kind of silly anyway.

  • Parasite players can now create orbs after Adapted Tier (Bloom level 3)

    • This differs pretty heavily from when orbs normally appear, around Primitive stage, but I wanted to give level 3 more of an identity.
    • Orbs will give whatever effects you have to nearby parasites, known as Diffusion. They also apply their own.
    • Orb effects are fully configurable, and mimic SRP's standard configs, with an extra addition to account for Corpse Bloom.
    • Orbs can steal xp, and the stolen xp will be given to the parasite player that made them.
    • The Latch and Orb cannot be used simultaneously. Having a Latch active will prevent you from making an orb, and vice versa.
  • In unrelated news, the Recuperation effect now heals once every half second instead of second.

    • It also supports negative amplifiers for no reason whatsoever, not suspicious at all

Config Changes

  • Item Settings - Trustworthy Note - TN Appears Naturally - Modified description to indicate that moon phase requirement has been lifted. It can be reenabled, however.

  • Item Settings - Trustworthy Note - TN Moon Phase - Changed to ALL, from FULL_MOON

    • Also removed a vestigial mentioning of NEVER, which didn't even make it to release
    • It now mentions ALL instead, since that can be used to lift the requirement.
  • Bloom - Orb Enabled - Whether player orbs are enabled.

  • Bloom - Orbs Steal Experience - Whether player orbs can steal experience.

  • Bloom - Orb Biomass Cost - Self-explanatory, spent whenever an orb is created. Defaults to 5.

    • Orbs can be made free by setting this to 0.
  • Bloom - Orb Bloom Requirement - Corpse Bloom requirement for creating an orb. Defaults to 3.

  • Bloom - Orb XP Steal per Bloom - Amount of experience points to steal for each bloom level, starting at Tier 0.

  • Bloom - Orbs Diffuse Effects - Whether player orbs can give nearby parasites whatever effects the player had.

    • This process is referred to as Diffusion.
    • This only works for beneficial effects.
  • Bloom - Orb Diffusion Blacklist - Effects which orbs cannot diffuse from their bearers to nearby parasites.

    • Defaults to minecraft:invisibility, but more effects can be added.
  • Bloom - Orb Diffusion Whitelist - Whether the prior blacklist is a whitelist instead, only allowing effects on the list to be diffused.

  • Bloom - Orb Settings - This one's pretty complicated, it contains the potion effects applied by player orbs.

    • The formatting is nearly identical to base SRP orb config format, with two minor changes

      • (bloomRequirement)+ is prepended to all effects. So 5+0;30;1;srpcotesia:scrying;2;0 only works on tier 5.
        • This cannot be omitted. Put 0+ if you want it to work regardless of tier.
      • For multiple instances of the same effect, the one listed (and qualifying) first, top down, is chosen.
        • This is calculated seperately for effects which have different targets (enemies, allies, self, etc.)
        • This is how you get effects that scale in amplifier alongside tier, like with Hunger in the default settings.
    • Default: "5+0;30;1;srpcotesia:scrying;2;0", "5+2;30;7;minecraft:strength;1;1", "5+2;5;5;srpcotesia:recuperation;1;0", "5+0;5;-5;srpcotesia:recuperation;1;0", "4+0;30;3;srparasites:viral;1;0", "4+0;10;1;srparasites:corrosive;1;0", "4+2;5;2;srpcotesia:recuperation;1;0", "4+0;30;3;minecraft:hunger;1;0", "3+0;15;1;srparasites:viral;1;0", "3+0;15;1;minecraft:poison;1;0", "3+0;15;1;minecraft:hunger;1;0", "3+0;15;1;minecraft:wither;1;0"

      • Notice how minecraft:hunger is listed twice here. The one with tier 4 is listed first, so it takes precedence. The same happens for srpcotesia:recuperation.
        • However, recuperation also has a second instance with negative amplifier, but a different target (enemies), so it isn't ignored.
    • TLDR: List stuff in descending tier order.

Files

srpcotesia-1.12.2-1.0.14.jar(1004.79 KiB) Primary Download

Project members

roguetictac

Developer and "Artist"

Details

Licensed ARR
Published a year ago
Updated 4 months ago