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  • Sky rendering changes for better compatibility with shaders.
  • The small base structure now generates with ancient humanoid mobs.
  • Underground lakes on Mars now generate with an ice cover.
  • Added the planets Mercury and Venus.
  • Added a few new mobs.
  • Added new structures on other planets.
  • Added Volcano structures containing more dense mineral resources that can also be found on Earth.
  • Added a new vehicle type, the airship. The main reason was flight between the surface and sky dimensions of Venus.
  • Added the targeting computer and targeting card for automatically landing rockets at specific coordinates. Shift right click a targeting card on the block at the center of the landing zone and then right click a targeting computer to insert.
  • Reworked the tech tree of machines.
  • Improvements to rocket control and flight mechanics.
  • More robust method of loading data pack planets behind the scenes.
  • Overall a massive update to functionality. Documentation is being written for the GitHub Wiki page: https://github.com/nanorover59/Starflight-Innovation/wiki
  • Now available on Modrinth!

  • Full multiplayer compatibility. Fixed several issues with planet objects and retrieval of their data that were in the way of this.

  • It is now impossible to get stuck in a respawn loop from falling into the void.


Project members

nanorover59

Owner

Details

Licensed MIT
Published a year ago
Updated 2 months ago