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2.2.0

by AlexNijjar on Jun 8, 2023
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2.2.0

by AlexNijjar on Jun 8, 2023
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  • 1.20

2.1.1

by AlexNijjar on Mar 29, 2023
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2.1.1

by AlexNijjar on Mar 29, 2023
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  • Datagen everything now
  • Use forge biome tags and fabric conventional biome tags for cabin spawning, so hopefully they spawn in modded biomes more.

2.1.0

by AlexNijjar on Mar 27, 2023
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2.1.0

by AlexNijjar on Mar 27, 2023
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  • Update to 1.19.4

2.0.0

by AlexNijjar on Dec 1, 2022
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2.0.0

by AlexNijjar on Dec 1, 2022
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2.0.0

by AlexNijjar on Dec 1, 2022
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2.0.0

by AlexNijjar on Dec 1, 2022
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did stuff

1.0.3

by AlexNijjar on Jun 10, 2022
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  • Updated to 1.19!
  • Switched to the new 1.19 structure system. This means structure start heights are no longer editable in the config and must be edited in a datapack.
  • New data-driven loot system. You can now add additional modded loot to cabin chests via datapack.
  • Added modded loot support for Artifacts and Numismatic Overhaul. (Probably Chests in the works too).
  • Improved all modded loot tables (new items and refined drop rates).
  • Made cloth config a required dependency. So you will now get the error screen if it is not installed.
  • More biome tag support, so cabins should spawn in more modded biomes.
  • Updated to 1.18.2!

  • Decreased Cabin spawn rates.

  • Jungle Cabins now spawn in lush caves.

  • Weapons and armour in chests are now damaged.

  • Cabins no longer spawn at the center of a chunk. Instead, cabins will spawn in a random coordininate within the chunk.

  • Due to the new 1.18.2 json structure for structures, the options in the config to disable certain cabins and change the spacing and separation have been removed. You can now change them in a datapack.

  • All cabins have been redesigned. They now feature extensive randomization, such as:
  1. Random destruction and degradation in all cabins, such as damaged floors and walls, cobwebs and moss.
  2. Redesigned chests, rooms and furniture.
  3. Random foliage in Jungle Cabins.
  4. Random ice and snow in Ice Cabins.
  • Added mesa and taiga cabins.

  • Cabins can no longer be fully intact; instead, singular rooms will rarely remain intact. Additionally, all cabin room variations now have a chance to stay intact.

  • Improved the config.

  • You can now pick if you want Modern Industrialization or Tech Reborn loot in chests.

  • Fixed an issue that caused ocean cabins to spawn significantly less.

  • Fixed fletching chests rarely contain uncraftable arrows.

  • Reduced the number of enchanted books obtained in chests from 2-3 to 1-2.

  • Lowered the icon resolution, dramatically reducing the file size.

Note: Repurposed structures have fixed an issue that prevented structure mods like this from generating structures. If you have been playing with that mod and noticed that cabins were not spawning, it should be fixed now. https://www.curseforge.com/minecraft/mc-mods/repurposed-structures-fabric/files/3636954

If you are updating from The Extractinator 1.0.2, you will need to download this if you want to keep the cabins.


Project members

AlexNijjar

Owner

Details

Licensed MIT
Published 3 years ago
Updated 2 years ago