90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter loader...
Filter versions...
Filter channels...

Full changelogs see in other 1.7.6 version. Here is 1.16.5 only:

  • Adjust cloud sample base frequency, sample 3 can be work and no longer too continuously.

Clouds Sync Reworked

Change

  • Add custom cloud color.
  • Add cloud bright multiplier.
  • Due to config system's needs, Cloth Config has been removing from required list. A custom config manager is instead.
    • But if you want to configuring config in game, you still need to install it.

Fix

  • Fix an issue that causing lost connection with server when weather change on Forge side.
  • Fix the BIG network dump since 1.7.4. Reworked nearly whole network system. Now clouds sync has working again.
  • Remove initiative sync request.
    • You can still use /sync command in server.
  • (1.18.2/1.19.2/1.19.3) Fix cloud render distance which is changed by chunk render distance isn't saved to file. (Code missing issue)
  • Code reorganized and clearing.

Known issue

  • Cloud will flicker if you or your server set sync frequent too high.
  • Cloud shape isn't completely same in each client on server.
  • (1.19.3/1.19.4) Update to 1.7.5

Optimization & Merging

  • Add a interval for cloud mesh rebuilding to improve performance.
    • In a simply comparing, framerate is increased by 200 % than 1.7.4. Nearly to vanilla. Very efficiency.
    • Don't set the clouds too big still, it's always created lag spike in every rebuild.
  • Merged fabric and forge code into same jar by using Forgix to reduce release file amount.
    • File size is doubled, but you can put it into any loader.
  • Now you can disable culling function entirely. (In case you need)
  • (mc1.20) Fix density of biome precipitation missing in network packet.
  • Small tweaks/fixes for configScreen & lang files.

Ported to Architectury API for multiloader!

  • Rebase to ArchAPI.
    • Update mod icon and suffix name.
  • Fix / update network packet.
  • Fix / update server command.
  • Fix an issue that viewport culling not follows player's FOV multiplier (changed by sprinting or potion effect).

Project members

Rivmun

Owner

Details

Licensed MIT
Published 2 years ago
Updated a year ago