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Supernatural 1.1.1

Changelog

  • Fixed Ghost Damage not changing base on difficulty.
  • Fixed missing sounds for the Vampire mob.
  • Removed abilities and blood for vampires.
  • Leeching now heals the vampire's health as long as target isn't bleeding.
  • Sneaking automatically now cloaks the vampire in invisibility.
  • Hunger is completely disabled for vampires.
  • Vampires no longer get a debuff from eating food.
  • Vampires lose benefits in the sunlight.
  • Vampires will NOT take damage in the sunlight if wearing a HAUNTED Diamond or Netherite Helmet.

Note: I honestly have no idea on how I wanna approach abilities and blood magic for vampires and this mod wasn't intended to be a vampire focus mod to begin with anyways. So instead, the benefits and negatives of being a vampire are all now passives instead. I also wanted to improve compatibility with other mods so that a vampire player doesn't feel too limited.

Files

Supernatural-1.1.1.jar(931.73 KiB) Primary Download

Project members

Jusey1

Owner

Details

Licensed MIT
Published 2 years ago
Updated 2 months ago