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This is a backport from 1.21

Enhancements

  • Now "properties" fields inside of entries are optional.

That means, {"id":"iron_bars","properties":{}} works the same as {"id":"iron_bars"}. Less text for you to type!

Bugfixes

  • Ensured testing upon using stick in survival or creative mod

Enhancements

  • Now "properties" fields inside of entries are optional.

That means, {"id":"iron_bars","properties":{}} works the same as {"id":"iron_bars"}. Less text for you to type!

Bugfixes

  • Ensured testing upon using stick in survival or creative mod

Enhancements

  • Dynamic Config loading with /reload command
  • Removed Json-Simple Dependency

As always, be sure to save your configs before update, as i rewrote config system (again). In theory, it should autocomplete your configs, but i am not sure.

Enhancements

- New Config System

Now, all instances of arrays called "properties" are changed to dictionaries, where property name is a key. For more info, visit wiki

Previous iterations of configs should be automatically parsed, at least i hope so! But be sure to save your configs before updating 😅

Bug Fixes

- fixed single forbidded property from modifying

General Parity with Creative Mode

  • Removed "messages" from config

Now mod uses vanilla localized text

  • Added left-click functionality

Now to switch properties you have to punch blocks! This means you can modify interactable blocks like chests, trapdoors and such (using shift + RMB change).

Added possibility to whitelist a block by specifying its block state in "allowed:properties" list

v1.0.1

  • Remade from scratch
  • Added config

Project members

JustS-js

Owner

Details

Licensed CC0-1.0
Published a year ago
Updated 18 days ago