Swarm Infection

Swarm Infection

Mod

Alien species land on Earth and start to assimilate the wildlife

Client and server Mobs

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nerf the infection (again)

removed raids

make omenbringers into Amalgamated

rename the amalgamated to Merged

block spreading thing

Amalgamation system (like srp with primitives)

Omen bringers will act as small scale nodes

removed random effects on spawn

rebalance the points again

made everything vulnerable to fire

Cultivated Nightmares

nerfing some aspects of the infection

Point rebalance for phases

2 Overgrown Knight Skullface

2 new amalgamated Amalgamated Arachnid Amalgamated Mollusc

new swarmer variant Coleoidea (aquatic variant)

swarm weapons

a lot of other changes and improvements

rebalanced point requirements for phases

decreased amount of raids

raids scale with phases after 3

nerfed endeman and prowler

increased groups of humanoids

Raids & Power Update

Increased damage for swarm forms

added armor to animal forms

made humanoid take less knockback

grunts have leaping ability and can break non solid blocks like doors, glass or leaves

Meteorium material made from meteorite rocks (smelted in a blast furnace)

Raid system: when reaching phase 3 the raids may happen Omen bringer spawns near the player and starts to spew out random swarm forms

Other improvements.

Bigger Update update new mobs: Carrier Grunt Rammer Prowler

Phase system

A lot of improvements

Blood and Flesh particles

Sounds

Meteorite spawn improvements

meteorite is delayed to the night start


Project members

Clock_Jamers

Member

Details

Licensed MIT
Published a month ago
Updated 24 days ago