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Version 2.1.5 - HOTFIX

TARDIS Refined

All previous changes from 2.1.4: https://wiki.tardisrefined.net/version-2-1-4.html

Bug Fix

  • Bug fix: Fixed class loading destroying other mods ability to load

Version 2.1.4

TARDIS Refined

Interiors

  • Added Interior: Hartnell
  • Added Interior: Pertwee
  • Updated Interior: Copper
  • Updated Interior: Mesh
  • Updated Interior: Mechanical
  • Updated Interior: Refurbished

Enhancements

  • Enhancement: Added tooltips to various screens to indicate which mod added content
  • Enhancement: Players can now sleep in the TARDIS (No spawnpoint setting)
  • Enhancement: Doors can now be placed at 2x2 rendering by shift right-clicking when placing
  • Enhancement: Addon Mod Developers now get a more descriptive message when they have not registered models for Consoles/Shells

Commands

  • Added Sub-Command: Summon

Bug Fix

  • Bug fix: Export Desktop command no longer errors when a user uses upper case characters
  • Bug fix: Fixed Console Configurator not rendering consoles when they have boot up animations
  • Bug fix: Fixed Console Configurator looking for null patterns when sourcing a model
  • Bug fix: Fixed Game crashing when removing mods that add consoles or shells, they will not default to Factory Console / Factory Shell when removed
  • Bug fix: Sodium compatibility on Fabric

Version 2.1.3

TARDIS Refined

Bug Fixes

  • Bug Fix: Placing and entering TARDIS door in the overworld crashes the game with Immersive Portals #444
  • Bug Fix: Players can land TARDIS within TARDIS with Landing Pad #447
  • Bug Fix: Fixed TARDIS not storing Adventure Mode Dimensions correctly
  • Bug Fix: Fixed Dedicated Servers on Fabric having issues loading data from disk (Caused dupe TARDIS and loss of Upgrades etc)
  • Bug Fix: Fixed Diagonal Windows Support
  • Bug fix: Fixed duplication happening on logging out mid-flight (and other occasions)
  • Bug fix: Fixed issue where End Dragon fight would not be checked correctly
  • Bug fix: Potentially fixed interior door messing up on AMD cards!

Config

  • Added use_internal_shaders client config
  • Added render_vortex_in_door client config

Interiors

  • Added Panamax Interior

Textures and Models

  • Altered: Factory Console Emission Texture
  • Altered: Factory Console (Mint) Emission Texture
  • Altered: Factory Console (Vintage) Emission Texture
  • Altered: Factory Console (Wood) Emission Texture
  • Added: Victorian Console (Default) Emission Texture
  • Added: Victorian Console (Bronze Age) Emission Texture

API Changes

  • Addon mods can now freely register console models
  • Addon mods consoles can now have per variant models

Version 2.1.2

TARDIS Refined

Bug Fixes

  • Bug Fix: Tardis will change locations without taking off, just by setting coordinates.#427
  • Bug Fix: Using the amethyst screwdriver to interact with the terraformer causes a freeze crash. (v2.1.1) #426
  • Bug Fix: Instantaneous Travel #421
  • Bug Fix: Crash loop when using the console changer #432
  • Bug Fix: [FORGE] Shell Patterns not shown on computer bank #425
  • Bug Fix: Consoles not animating correctly
  • Bug Fix: Tardis can travel to it's own dimension #435
  • Bug Fix: Enter TARDIS with door closed #422
  • Bug Fix: Tardis Shell Viewer not in correct position #434
  • Bug Fix: tardis concole can be pushed with a piston. #437

Version 2.1.1

TARDIS Refined

Apologies

In the previous version, we released a lot and it didn't quite meet the testing required for a release. Resulting in a terrible launch :( You can find everything from 2.1.0 here: https://wiki.tardisrefined.net/version-2-1-0.html

Bug Fixes

  • Bug Fix: Fixed Fuel Alarm going off when the TARDIS isn't fully grown yet
  • Bug Fix: Fixed Vortex Overlay not being called on Forge
  • Bug Fix: Fixed Vortex & Shell scales on Forge
  • Bug Fix: Fixed keys not working as intended
  • Bug Fix: Fixed Manipulator crafting not working as intended

Enhancements

  • Updated Factory Console Texture

Additions

  • Added: Skulker Shell (Just for fun <3)

NOTE

  • Old waypoints from pre-2.1.0 may cause issues and default to 0,0,0 - you may need to remake them :( (Trust me it's in the name of progress))