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Teab's Doctor Who Mod 10.0.0

Changelog

UPDATE 10 (97 additions)

ADDITIONS

  • [ ] Added Thal bartering mechanic with Dalekanium ingots, similar to that of Piglins

STATUS EFFECTS

  • [ ] Anti-Radiation

BLOCKS

  • [ ] Dalekanium Door
  • [ ] Petrified Door
  • [ ] Toyota Demat Lever

HANDLES COMMANDS

  • [ ] Where is my tardis?

TARDIS EXTERIORS

  • [ ] Dalek Capsule

TARDIS INTERIORS

  • [ ] Edwardian (Evil Dan)
  • [ ] Abandoned (The_Redgamer)
  • [ ] Adventure Games (We Stan Krang)

STRUCTURES

  • [ ] Kaled Dome
  • [ ] Void Ship

ITEMS

  • [ ] Radiation pills (found in Thal Camps)
  • [ ] DNA Sample (dropped by Davros)

ENTITIES

  • [ ] Dalek Mutant (50% chance of spawning when a Dalek dies)
  • [ ] Dalek Puppet (spawns when a Dalek Mutant kills a Villager)
  • [ ] Davros
  • [ ] Thal Hunter
  • [ ] Mechanoid
  • [ ] Dalek Hoverbout
  • [ ] Kaled Officer
  • [ ] Kaled Scientist
  • [ ] Mutant Clam
  • [ ] Prototype Dalek
  • [ ] TV21 Dalek Emperor
  • [ ] Humanized Dalek
  • [ ] Flamethrower Dalek
  • [ ] Paradigm Supreme Dalek
  • [ ] Paradigm Strategist Dalek
  • [ ] Paradigm Scientist Dalek
  • [ ] Paradigm Eternal Dalek
  • [ ] Paradigm Drone Dalek

SOUNDS

  • [ ] K-9 ambient sounds

ADVANCEMENTS

  • [ ] Go Go Power Rangers!
  • [ ] The Human Factor!

RECIPES

  • [ ] Intelligent Gloves

CHANGES

  • [ ] Halved the amount of diamonds in Dalek Cities
  • [ ] Halved spawn rate of all Overworld daleks
  • [ ] Bomber daleks no longer spawn in the Overworld
  • [ ] Exxilon Daleks no longer spawn in the Overworld
  • [ ] Timewar Supreme Daleks now only spawn on Gallifrey
  • [ ] Ironside Daleks now have 50 health
  • [ ] Ironside Daleks now have a lower time interval between attacks
  • [ ] Ironside Daleks now take reduced damage from Dalek lasers
  • [ ] Orange Spacesuits no longer protect the player from radiation
  • [ ] Adjusted loot in Thal Camp
  • [ ] K-9 can now be healed via iron ingots
  • [ ] Reduced Kerblam! box price to 5 emerald blocks
  • [ ] Removed weakness effect from Paralysis lasers
  • [ ] Halved the damage of Autons
  • [ ] Sonic Blaster can now be repaired by crafting with iron ingots
  • [ ] Invasion Daleks now only have 30 health instead of the standard 40
  • [ ] Ironside Dalek can now be healed via iron ingots
  • [ ] Sontarans no longer spawn in daylight
  • [ ] Movie Daleks can now only steal items on normal and hard difficulties
  • [ ] Dalekanium armor now gives an additional 20% protection from Dalek lasers
  • [ ] Updated texture for K-9
  • [ ] Added glow texture for K-9
  • [ ] K9 now changes texture with damage
  • [ ] All Daleks now have a 50% chance of spawning a Dalek Mutant upon death
  • [ ] Dalek Gunstick can now be repaired by crafting with one iron ingot
  • [ ] Doubled Dalek Gunstick durability
  • [ ] Adjusted item order in creative tabs
  • [ ] Hand Mines now attack Thals
  • [ ] Varga Plants now attack Thals
  • [ ] Dalek spawns in the overworld are now dependent on biome:
  • Invasion Daleks are found in every biome
  • Time War Daleks are found in every biome, but only in groups of 1-2
  • Imperial and Renegade Daleks are found in badlands, desert, eroded badlands, grove, meadow, plains, savanna, and savanna plateau
  • Chase and Masterplan Daleks are now found in bamboo jungle, beach, birch forest, dark forest, flower forest, forest, jungle, mangrove swamp, sparse jungle, swamp, and taiga
  • Movie Daleks are now found in bamboo jungle, birch forest, dark forest, forest, jungle, sparse jungle
  • [ ] Reduced Silurian spawn group size
  • [ ] TARDIS Manual Flight panel now remembers whether a player was in creative mode when they used the panel
  • [ ] Thals now follow players holding Dalekanium Ingots
  • [ ] Cybermen now only convert Players, Villagers, Thals, Shabogans, Timelords, UNIT Personnel, and Kaleds
  • [ ] Cybermen now spawn converted entities at the original entity’s position
  • [ ] Replaced diamond in laser charge recipe with redstone
  • [ ] All daleks now attack Kaleds
  • [ ] Updated texture for Weeping Angel
  • [ ] Updated all 70s and 80s Dalek models to have pupils
  • [ ] UNIT mobs can now be healed with apples
  • [ ] All tameable mobs can now be made to stay in place
  • [ ] Changing tardis Interiors now teleports every player within 100 blocks to the door, not just the one who clicked it
  • [ ] Reduced damage of Cyberman lasers
  • [ ] Ice Warrior Hive is now a proper structure, and can be used with the /locate command
  • [ ] Halved the range of Silence lightning attacks
  • [ ] Vortex Manipulator cooldown now only begins after the teleport is commenced

FIXES

  • [ ] Fixed K-9 being healed when right clicked with nothing in-hand
  • [ ] Fixed Dalek Extermination and Time Erasure death messages usually saying “while trying to escape…”
  • [ ] Fixed Ironside Dalek being healed when right clicked with nothing in-hand
  • [ ] Various fixes to Sontaran Pods
  • [ ] Fixed Silurians spawning on the surface under trees
  • [ ] Fixed Slythers not spawning
  • [ ] Fixed Zygons being able to spawn in the TARDIS dimension if they sensed a village
  • [ ] Fixed Imperial and Renegade daleks using the dead planet dalek’s glow model
  • [ ] Fixed demat gun using arrows instead of laser charge
  • [ ] Fixed K9 despawning
  • [ ] Fixed coordinate input and other such features not syncing between client and server
  • [ ] Fixed Vortex Manipulator server side sync issue
  • [ ] Fixed Y calculator server side sync issue
  • [ ] Fixed eyestalk texture on Bomber Dalek
  • [ ] Fixed the Vortex Manipulator’s Locate Rift function not dealing damage to the item nor having a cooldown

Files

teabs_doctor_who_mod-10.0.0.jar(23.99 MiB) Primary Download

Project members

Maketendo

Page Producer

Details

Licensed ARR
Published 7 months ago
Updated a month ago