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Changelog
UPDATE 10 (97 additions)
ADDITIONS
- [ ] Added Thal bartering mechanic with Dalekanium ingots, similar to that of Piglins
STATUS EFFECTS
- [ ] Anti-Radiation
BLOCKS
- [ ] Dalekanium Door
- [ ] Petrified Door
- [ ] Toyota Demat Lever
HANDLES COMMANDS
- [ ] Where is my tardis?
TARDIS EXTERIORS
- [ ] Dalek Capsule
TARDIS INTERIORS
- [ ] Edwardian (Evil Dan)
- [ ] Abandoned (The_Redgamer)
- [ ] Adventure Games (We Stan Krang)
STRUCTURES
- [ ] Kaled Dome
- [ ] Void Ship
ITEMS
- [ ] Radiation pills (found in Thal Camps)
- [ ] DNA Sample (dropped by Davros)
ENTITIES
- [ ] Dalek Mutant (50% chance of spawning when a Dalek dies)
- [ ] Dalek Puppet (spawns when a Dalek Mutant kills a Villager)
- [ ] Davros
- [ ] Thal Hunter
- [ ] Mechanoid
- [ ] Dalek Hoverbout
- [ ] Kaled Officer
- [ ] Kaled Scientist
- [ ] Mutant Clam
- [ ] Prototype Dalek
- [ ] TV21 Dalek Emperor
- [ ] Humanized Dalek
- [ ] Flamethrower Dalek
- [ ] Paradigm Supreme Dalek
- [ ] Paradigm Strategist Dalek
- [ ] Paradigm Scientist Dalek
- [ ] Paradigm Eternal Dalek
- [ ] Paradigm Drone Dalek
SOUNDS
- [ ] K-9 ambient sounds
ADVANCEMENTS
- [ ] Go Go Power Rangers!
- [ ] The Human Factor!
RECIPES
- [ ] Intelligent Gloves
CHANGES
- [ ] Halved the amount of diamonds in Dalek Cities
- [ ] Halved spawn rate of all Overworld daleks
- [ ] Bomber daleks no longer spawn in the Overworld
- [ ] Exxilon Daleks no longer spawn in the Overworld
- [ ] Timewar Supreme Daleks now only spawn on Gallifrey
- [ ] Ironside Daleks now have 50 health
- [ ] Ironside Daleks now have a lower time interval between attacks
- [ ] Ironside Daleks now take reduced damage from Dalek lasers
- [ ] Orange Spacesuits no longer protect the player from radiation
- [ ] Adjusted loot in Thal Camp
- [ ] K-9 can now be healed via iron ingots
- [ ] Reduced Kerblam! box price to 5 emerald blocks
- [ ] Removed weakness effect from Paralysis lasers
- [ ] Halved the damage of Autons
- [ ] Sonic Blaster can now be repaired by crafting with iron ingots
- [ ] Invasion Daleks now only have 30 health instead of the standard 40
- [ ] Ironside Dalek can now be healed via iron ingots
- [ ] Sontarans no longer spawn in daylight
- [ ] Movie Daleks can now only steal items on normal and hard difficulties
- [ ] Dalekanium armor now gives an additional 20% protection from Dalek lasers
- [ ] Updated texture for K-9
- [ ] Added glow texture for K-9
- [ ] K9 now changes texture with damage
- [ ] All Daleks now have a 50% chance of spawning a Dalek Mutant upon death
- [ ] Dalek Gunstick can now be repaired by crafting with one iron ingot
- [ ] Doubled Dalek Gunstick durability
- [ ] Adjusted item order in creative tabs
- [ ] Hand Mines now attack Thals
- [ ] Varga Plants now attack Thals
- [ ] Dalek spawns in the overworld are now dependent on biome:
- Invasion Daleks are found in every biome
- Time War Daleks are found in every biome, but only in groups of 1-2
- Imperial and Renegade Daleks are found in badlands, desert, eroded badlands, grove, meadow, plains, savanna, and savanna plateau
- Chase and Masterplan Daleks are now found in bamboo jungle, beach, birch forest, dark forest, flower forest, forest, jungle, mangrove swamp, sparse jungle, swamp, and taiga
- Movie Daleks are now found in bamboo jungle, birch forest, dark forest, forest, jungle, sparse jungle
- [ ] Reduced Silurian spawn group size
- [ ] TARDIS Manual Flight panel now remembers whether a player was in creative mode when they used the panel
- [ ] Thals now follow players holding Dalekanium Ingots
- [ ] Cybermen now only convert Players, Villagers, Thals, Shabogans, Timelords, UNIT Personnel, and Kaleds
- [ ] Cybermen now spawn converted entities at the original entity’s position
- [ ] Replaced diamond in laser charge recipe with redstone
- [ ] All daleks now attack Kaleds
- [ ] Updated texture for Weeping Angel
- [ ] Updated all 70s and 80s Dalek models to have pupils
- [ ] UNIT mobs can now be healed with apples
- [ ] All tameable mobs can now be made to stay in place
- [ ] Changing tardis Interiors now teleports every player within 100 blocks to the door, not just the one who clicked it
- [ ] Reduced damage of Cyberman lasers
- [ ] Ice Warrior Hive is now a proper structure, and can be used with the /locate command
- [ ] Halved the range of Silence lightning attacks
- [ ] Vortex Manipulator cooldown now only begins after the teleport is commenced
FIXES
- [ ] Fixed K-9 being healed when right clicked with nothing in-hand
- [ ] Fixed Dalek Extermination and Time Erasure death messages usually saying “while trying to escape…”
- [ ] Fixed Ironside Dalek being healed when right clicked with nothing in-hand
- [ ] Various fixes to Sontaran Pods
- [ ] Fixed Silurians spawning on the surface under trees
- [ ] Fixed Slythers not spawning
- [ ] Fixed Zygons being able to spawn in the TARDIS dimension if they sensed a village
- [ ] Fixed Imperial and Renegade daleks using the dead planet dalek’s glow model
- [ ] Fixed demat gun using arrows instead of laser charge
- [ ] Fixed K9 despawning
- [ ] Fixed coordinate input and other such features not syncing between client and server
- [ ] Fixed Vortex Manipulator server side sync issue
- [ ] Fixed Y calculator server side sync issue
- [ ] Fixed eyestalk texture on Bomber Dalek
- [ ] Fixed the Vortex Manipulator’s Locate Rift function not dealing damage to the item nor having a cooldown
Files
teabs_doctor_who_mod-10.0.0.jar(23.99 MiB) Primary Download
Details
Licensed ARR
Published 7 months ago
Updated a month ago