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  • Compatibility with TFC >= 3.2.10
  • Requires TFC >= 3.2.10
  • Improved some tps issues
  • Fixed barrel filling, firepit extinguishment and player thirst replenishment
  • Tweaked snow melting logic
  • Fixed a potential crash-causing issue that can happen when fire blocks checks if they should extinguish
  • Precipitation can now extinguish firepits and normal fires
  • Snowfall can now accumulate during other weather events than just snowstorms
  • Looking up when it's raining or snowing can now refill your thirst
  • Reworked algorithm for filling barrels during rain. Frequency and attempts can be configured.
  • Reworked sand and snow layer logic, now both more optimized and improved the logic for where the storms can deposit sand or snow. Max depth and layers are configurable.
  • Added snow dunes to world gen for new chunks, making smooth terrain gradients. (Configurable)
  • Fixed TFC snow and Vanilla snow from not melting if below trees, as that prevented snow from melting when summer arrives

Project members

Verph

Member

Details

Licensed BSD-2-Clause
Published 5 months ago
Updated 3 months ago