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1.21-0.3.1

Player Map - Accessible from Menu (TAB)

  • Map of the world (within a radius of the player - TODO: all visited chunks)
  • Fast Travel to Structures (Map Features)

New cosmetic items (wearables - found in dungeon and certain mob loot tables):

  • A bunch of rings
  • A bunch of necklaces

New cosmetic environment blocks (not craftable, currently only in creative mode):

  • Dwemer Metal Cosmetic Blocks
  • Dwemer Metal Redstone Components (Pistons, Repeaters, Droppers, etc.)

New functional blocks (not craftable, currently only in creative mode):

  • Turn Stone & Rune Stone (turn the turn stone to activate runestones for redstone output)

New biomes:

  • Ash wastes

Bug Fixes and Improvements:

  • Fixed bug where powers could be casted whenever and not set any cooldown.
  • Fixed bug where the game would crash if the client was not in focus on world creation
  • Fixed bug where Fabric crashes on load trying to add goals to vanilla mobs
  • Tab key is now used to open the Skyrim menu (previously the M key)
  • Skyrim Menu can now be interacted with the mouse as well as arrow keys.

Alchemy Update!

  • More potions
  • Craftable Potions via Alchemy Table

Food Update!

  • Added oven to cook food

Gui Fixes

  • Placement issues in menu gui

Bug Fixes

  • Crash on player death as compass was trying to render player data which did not exist on death
  • Magicka regeneration was not modifying with potions
  • Magicka now replenishes over time, as well as through the use of potions as in the previous version.
  • All entities targeting the player will now also display in the compass, as well as the current player target
  • Switching over to translation-based system for magicka, spells and shouts system for compatibility with other languages via resource packs.

v0.2.3:

  • Fixed up models and z-fighting for alchemy table + blacksmith forge + oven

  • Skills and levelling system for some skills and character base level now in game!

    • Started skills interface and perk system (this will be a bit more complex in terms of design but I think we'll simplify this to fit better with the game feel)
  • Added merchants + merchant trading (skyrim-based Minecraft villagers)

    • TODO: Better textures required for merchant professions

    • TODO: Sort better trades for merchants

  • Added more shouts and spells:

    • Shouts:

      • Ice Form

      • Disarm

      • Become Ethereal

      • Dragon Rend

    • Spells

      • Conjure Familiar

      • Healing

  • Added creatures:

    • Blue butterfly

    • Torchbug

    • Monarch Butterfly

    • Lunar Moth

    • Blue and Orange Darwings

    • Sabre cat (+ snowy variant)

    • Giants (not in world-gen yet!)

    • Dragons (not in world-gen yet! -- buggy)

PLEASE REPORT ANY BUGS OR COMMENTS TO ISSUE TRACKER: https://github.com/ryankshah/skyrimcraft/issues

1.20.4-0.1.0:

Update to NeoForge 1.20.4

Fixed up models and z-fighting for alchemy table + blacksmith forge + oven

Character creation and Races

Skills and levelling system for most skills and character levelling + Skills Interface

Added Khajiit and Falmer villagers that take on Minecraft roles

Added more shouts and spells

Added creatures:

    Blue butterfly

    Torchbug

    Monarch Butterfly

    Lunar Moth

    Blue and Orange Darwings

    Sabre cat (+ snowy variant)

    Giants

    Mammoths

    Draugr

    Dwarven Spider

    Dragons (not in world-gen yet! -- buggy) - Planned for next release

Added various structures (dungeons, watchtowers, monuments, etc.)

More information can be found here: https://github.com/ryankshah/skyrimcraft/wiki

PLEASE REPORT ANY BUGS OR COMMENTS TO ISSUE TRACKER: https://github.com/ryankshah/skyrimcraft/issues

1.20.4-0.2.0

Added tree features
Added altars and snowy variant
Added Skyrim villages
Added mouse scrolling to magic (spells), forge, alchemy and oven screens
Added more decorative blocks (creative only for now)
Updated ore generation properties (rarity, vein size, etc.) === FIXES ===
Fixed crash on selecting the secondary spell (default B key) in the Magic interface
Fixed Ingame Overlay incorrectly displaying spell icons if only second slot was chosen
Fixed Spell Cooldown Indicators
Fixed missing spell icons and animations
Fixed rendering issue when scrolling magic (spells), forge, alchemy and oven screens to now show all items and categories properly.
Fixed Unrelenting Force blasting the player into Oblivion

1.20.6-0.2.0

  • Updated to 1.20.6

Update to 1.21 - Multiloader support and fabric port.

Fixed some major crashes.

Curios is currently disabled while a move to Accessories is made, this will be available in the next version.

**Dependencies:

Geckolib 4.5.8 for MC 1.21, SmartBrainLib 1.14.5 for MC 1.21, CommonNetwork 1.0.16 for MC 1.21**

Update to 1.21 - Multiloader support and fabric port.

Fixed some major crashes.

Curios is currently disabled while a move to Accessories is made, this will be available in the next version.

Dependencies:

Geckolib 4.5.8 for MC 1.21 SmartBrainLib 1.14.5 for MC 1.21 CommonNetwork 1.0.16 for MC 1.21

1.21-0.3.0

Add new plants:

  • Cabbage (grown using cabbage seeds, found in chests)
  • Ash Yam (grown using ash yam slips, found in chests)
  • Jazbay Grape Bush (generates in world)
  • Juniper Berry Bush (generates in world)
  • Snowberry Bush (generates in world)
  • Lavender (generates in world)

Added new foods and oven recipes:

  • Ash Yam
  • Jazbay Crostata
  • Juniper Berry Crostata
  • Snowberry Crostata
  • Lavender Dumpling
  • Chicken Dumpling
  • Boiled Creme Treat
  • Braided Bread
  • Clam Chowder
  • Elsweyr Fondue
  • Grilled Leeks
  • Honey Nut Treat

Added oven recipes for existing foods in earlier versions

Added skill perks and perk tree within skills screen

  • Press enter on the skill to view the perks and use mouse click to unlock them
  • Hover over each perk to see what they do and the level requirement for specific perks
  • This is still a Work In Progress (WIP), so bare with me while this is finished to see your perks in action!

Improved spell casting system:

  • Added shout chargeup time, better balancing for continuous spells, magicka consumption and instant cast abilities
  • Added new shouts/spells:
    • Fire Breath (Shout)

Added new entities:

  • Skeever
  • Venomfang Skeever
  • Vale Sabre Cat (spawns rarely in overworld but spawns in End Highlands)
  • Dragon (Normal) -- No fight mechanics yet, to come in next version

Added new potions:

  • Potion of Cure Diseases
  • Potion of Cure Poison
  • Haggling Potions (Potion, Draught, Philter and Elixir) - Improves Trades
  • True Shot Potions (Potion, Draught, Philter and Elixir) - Improves Bow Damage

Fixes:

  • Fixed ores and world gen features not generating in Fabric version.
  • Fixed loot tables not appearing in game in Fabric version.
  • Fixed rendering issues with semi-transparent blocks (i.e., flowers).
  • Fixed custom effect translation keys (en_US).
  • Fixed item and armor tiers not holding true to their assigned values (i.e., not doing/reducing enough damage)
  • Fixed custom damage types (shock, poison, frost, etc.)

1.21-0.2.1

Update to 1.21 - Multiloader support and fabric port.

Fixed some major crashes.

Curios is currently disabled while a move to Accessories is made, this will be available in the next version.

Dependencies:

Geckolib 4.5.8 for MC 1.21 SmartBrainLib 1.14.5 for MC 1.21 CommonNetwork 1.0.16 for MC 1.21


Project members

ryankshah

Member

Details

Licensed MIT
Published a month ago
Updated a month ago