90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today! - 1.20.1
- 1.19.2
- No elements found. Consider changing the search query.
- List is empty.
- Beta
- Release
- No elements found. Consider changing the search query.
- List is empty.
- added advancement 'Can't sleep'
- Knocker doesn't despawn anymore when hit a few times
- Knocker gives Blindness and Darkness when hit a few times
- added ability for Knocker to bridge with blocks over water
- added ability for Knocker to swim underwater
- fixed light blocks not disappearing
- changed texture of Knocker
- changed texture of Knocker jumpscare
- Knocker can now only spawn in overworld
- fixed crashes in different dimensions
- fixed ambient event repeating
- fixed ambient events being too common when 'respect_gamemode' is false
- removed block breaking event
- removed step sound event
- removed dead cow event due to issues
- (maybe changed in future) removed event when looked at
- new sub-mechanic of follow event: knocker spawns with torch in hand and emits light
- improved code
- fixed various crashes
- fixed Knocker suffocating in walls
- fixed jumpscare playing two times sometimes
- added config to enable spawn sounds (default = false)
- added knocker vanishing event
- made knocker rarer to attack
- added three ambient events
- after time the Knocker despawns
- config 'respect_gamemode' default value changed to false
- fixed crash
- fixed knocker ai preventing from jumping down higher distances