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LUMINOUS V1.4.73 - Forge 1.20.1 (RESET CONFIG FILES)

Changelog

LUMINOUS V1.4.73 Changelog

NEW FEATURES:

-Added a new config file, "creature_spawn", affecting if squirrels, deer, crabs, and zebras will spawn


BUG FIXES:

-Fixed a bug where certain Legendary Beasts would spawn in groups of 2

-Fixed a bug where certain monsters could spawn in light levels above 7

-Fixed a bug where the unded_miner_spawn config would cause the game to crash


RETEXTURES / MODEL CHANGES:

-None this time, stay tuned!


TECHNICAL CHANGES:

-Improved the AI/pathfinding of the King Hermit, Mummy, Sea Viper, and Bone Stalker

-The "variant_spawn" and "bug_spawn" configs have been made "logic" types, meaning true/false are the only correct values


KNOWN/UNFIXED BUGS: -Custom zombie and skeleton loot tables don't work with the looting enchantment

-Colored fire doesn't light TNT

-The AI of the toxic gator does not work as intended when in water

-Ish bricks are not craftable in the stone cutter

-Custom fish cannot be caught with a fishing rod

-Custom fish cannot be used to tame cats

-Baobab Saplings do not grow on their own currently

-Custom Saplings will break blocks when grown

Files

Luminous V1.4.73 - forge 1.20.1.jar(21.14 MiB) Primary Download

Project members

RipleysMods

Member

Details

Licensed Apache-2.0
Published 9 months ago
Updated a month ago