Adds a unique tree-like horror mob called the Wilted. Be prepared, because this terrifying experience is very different to the average dweller mod. The Wilted is a mutant relative of the Creaking that has escaped the Pale Garden.
Added a tag for biomes that the Wilted can spawn in, if biomes are added, the Wilted will only spawn when the Player is in those biomes and all warning signs will only appear while the Player is in those biomes. If left empty, the Wilted will spawn everywhere as usual
The Wilted will no longer have increased vertical grabbing distance while moving through walls
Doubled the cooldown time of the Wilted sounds that play on the nights before the Wilted comes
Increased the amount of times the Wilted tries to find a position to restart its disguised phase at when killing a Player
The Wilted can now walk on Powder Snow
Light Extinguishers will no longer act as solid blocks to the Wilted
Added 4 new bonus behaviours to the Wilted, bringing the total number of bonus behaviours to 10
Water fog, Lava fog and Powder Snow fog will no longer be affected by the Wilted’s fog
Wilted sounds will now start playing at night 3 days before the Wilted spawns instead of 2 days before
The Wilted’s fog will now always be 80 blocks away unless the render distance is shorter than that
Remade the Wilted’s spawn timer system
Changed the default value of the “wilted_first_spawn_day” config option to 1, which is required to make the Wilted spawn on the second night with the new spawn timer system
Added a config option that allows you to make the Wilted spawn in dimensions other than the Overworld
Improved how the Wilted checks for spawn and burrowing locations
Added a cooldown for the Wilted targeting mobs that attack it. 4 seconds for non-players and 10 seconds for players, the cooldown is overridden if the Wilted is attacked by a player and its current target isn’t a player
Cats within 50 blocks of the Wilted will now randomly hiss
Wolves within 50 blocks of the Wilted will now randomly howl
Tamed Wolves will no longer run away from the Wilted
Tamed Wolves will now attack the Wilted
The Wilted can no longer use its break blocks ability if mobGriefing is false
The Wilted can no longer break blocks with a destroy time equal to or higher than 50
The Wilted will now add a cooldown to Lava Buckets like it does with light emitting block items
The Wilted will now add a cooldown to Fire Charges like it does with light emitting block items
Dispensers with Light Extinguishers blocking them will no longer work
Light Extinguishers that have extinguished air will now be deleted
The Wilted will no longer try to extinguish flowing fluids
Attempted to improve performance of Light Extinguishers by stopping them from performing unnecessary entity behaviours
Attempted to improve performance of Light Extinguishers by stopping them from rendering if there are other Light Extinguishers on all sides
Portal travel will now be prevented while the Wilted is active
The Wilted will now destroy Nether Portal blocks instead of extinguishing them
The fog is now closer
Fixed an issue where the fog would be extremely dense if Enlightend was installed
Fixed a bug where the Wilted wouldn’t spawn on snow layers
Fixed an issue where MixinExtras wasn't bundled in with the mod, which would cause the game to crash if there wasn't another mod that used MixinExtras installed