90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter versions...
Filter channels...

Fixed a really stupid issue that I should've seen the first time with getting the player that placed the disruptor.

Added:
	--Artron Disruptor--
		I have added a block called the artron disruptor, it stops any tardis not owned by the person who placed the disruptor from landing in the same chunk as it.This comes with a couple new commands. (/tadmin disruptor (add, remove, list)). add and remove will add/remove the current chunk you're in from the disruption list. list will give you a list of the disruption chunks.
Added:
	--Coordinate Keypad--
		Saved locations now include the rotation of the TARDIS.
Fixed:
	--All Models--
		Fixed the plank texture being flipped 180 degrees making it not match on the wall.
	--Coordinate Keypad--
		Fixed locations not visually showing up as deleted after deleting them.
		Fixed arrow key navigation for saved locations affecting the dimension selection instead of the saved locations.
Added:
	--Coordinate Designator--
		Flipped the wall orientation 180 degrees. I ain't flipping it again and yes I know the ground wood orientation is different than the others.
	--Weeping Angels--
		The logic for the weeping angels are completely done. If you want to play with the weeping angels you can do /summon vortexmod:angel. I plan to make them spawn at rifts although this is disabled for now while we work on animations and textures for the angel.
	--Rifts--
		Added rifts, these are sometimes created if you don't have an artron equalizer and in the near future will spawn weeping angels at it's location. They look similar to the crack in the wall but are in 3d space. More functionality in general for the rifts will be added for power generation and potentially flight events.
Fixed:
	--TARDIS--
		Fixed not being able to remove it using /kill.
	--Coordinate Designator--
		Potentially fixed server lag issues when using the buttons.
Added:
	--TARDIS--
		When entering or exiting your TARDIS while riding an entity, the entity will be teleported instead of you. Hopefully I can figure out this functionality with a lead too.
	--Skybox--
		For now the skybox is just a darker version of the end skybox which is much more pleasant to look at than before (basically just looks like plain black), a dynamic skybox will be added in the future. Thank you duzo for writing the skybox code.
	--Coordinate Designator--
		Flipped the model 180 degrees on the floor and ceiling.
		Holding shift when right clicking on the increment will now cycle it the opposite way.
	--Keypad GUI--
		You can now use the arrow keys as well as scrolling to select the dimension/waypoint.
		You can now use tab to cycle through the gui elements.
Fixed:
	--11D Upgrade--
		Fixed the tooltip being outdated and displaying false information.

Fixed a bunch of stupid bugs with models

Added:
        --Models--
                The models for every single block except for the sign and door have been redone by da_puffer on discord.
        --Recipes--
                Updated some of the recipes to align with the models and functionality of the block better.
Added:
	--Weeping Angel--
		You can use /give to give yourself a weeping angel, the pathfinding is terrible, there are no orientations, and they do nothing except chase you but I thought it would be fun to still include it in the release build.
Fixed:
	--TARDIS--
		Fixed TARDIS entity not having a name.
		Fixed owner not being saved when making your tardis bigger on the inside.
		The TARDIS entity will now be centered at your target.
		
Added:
	--Computer Craft Methods--
		Added the getPower() method to get the current remaining FE in the TARDIS.
Fixed:
	--TARDIS--
		Fixed redstone signal remaining on even when not in flight.

--TARDIS-- Players in spectator mode can now enter the TARDIS no matter what. Fixed items dropping out of inventories when teleported by 11d upgrade/proto tardis Fixed beds, carpet, and vines dropping/being destroyed when teleported by 11d upgrade/proto tardis Fixed BOTI TARDIS not working after a few flights. Sorry for not catching this before pushing.

Sorry for the two updates today, I didn't think I was going to finish these features this quickly.

 

Added:
        --TARDIS--
                Added an energy system, currently you lose 1 FE per tick when you're flying, you'll regain 1 FE every other tick (2 FE in the vortex) when not flying/at your destination in the vortex. You can also of course manually input energy into it since it uses FE, practically every mods cables should function with it. The only way to see how much energy you have is by getting a monitor. Please give me feedback on this system, it's most likely going to be an extreme nuisance or you're not even going to notice I added it.
        --Monitor--
                Now shows the estimated energy that you're going to need for your whole journey as well as a bar on the right of the monitor showing the percentage left in your battery.
Fixed:
        --TARDIS--
                Fixed particles and action bar text not showing up if you enable the throttle while rematerializing.
                Removed the "Bruh" print statement that was in the code lmao
                Fixed the TARDIS being deleted when stopping the server/localserver immediately after spawning it for real this time.
                Fixed the action bar displaying the wrong landing coords sometimes in BOTI TARDIS
        --Computer Craft Methods--
                Fixed flight time being incorrect.
        --Monitor--
                Fixed some of the text elements not being centered.
Added:
        --Sounds--
                Added a plethora of sounds made by @Atlas on discord to every block
        --TARDIS--
                Reworked the flight system completely for the BOTI TARDIS, it will now wait for you to pull the throttle again before landing (Auto landing can be enabled by shift right clicking the throttle), early landings are now supported. (This is preparation for the upcoming fuel update)
        --CC API--
                Added the disableThrottle() method.
                Added the readyToLand() method.
Fixed:
        --Grounding Module--
                Potentially fixed grounding module breaking the proto TARDIS in open to lan
        --Roundels--
                Fixed warped roundel not having a texture
        --TARDIS--
                Fixed TARDIS entity being deleted upon server restart. This occasionally still may happen, please report it in discord if it does.
Added:
        --Skaro Biomes--
                Added 4 different biomes, all irradiated.
                        - irradiated forest
                        - super irradiated forest
                        - irradiated desert
                        - irradiated badlands
                radiation may be added in the future.
        --Dalek Modifications--
               Daleks now only spawn on skaro
               Daleks now make some sounds
               Daleks now have head and eye animations
        --Languages--
               Added a Portuguese lang file - made by PastelMEMEB96 on discord.
Fixed:
        --Daleks--
               Health, Armor, and Damage change
               Weird sound glitches
        --Skaro--
               Weird surface rules
               structures generating
Fixed:
        --Size Designator--
                Fixed size designator not functioning properly on open to lan.
        --TARDIS Entity--
                Fixed the owner not being set properly on servers.

Fixed: --Keypad Module-- Flipped recipe since it was upside down lol --Roundels-- Fixed the recipe only outputting 1 roundel instead of 8. --TARDIS Entity-- Fixed sometimes being detected as in flight when landed causing the player not being able to enter.

Added: --Monitor Module-- Made the tooltip much more descriptive. --Interface Module-- Changed max flight time to 1 minute and 50 seconds. Fixed: --Keypad Module-- Fixed text not centering properly in the GUI. --Interface Module-- Fixed proto TARDIS not working for extreme distances.

Added:         --Interface Module--                 Made it so breaking the interface is creative mode will correctly drop the block with the NBT data as if it had been picked up by a wrench.         --Monitor Module--                 Added the monitor module. Currently is just a display for target, exterior, and flight information, but it will have a gui in the future for deeper information.         --Daleks--                 Temporarily changed their health and damage to 1 until custom spawning rules have been setup. Fixed:         --Interface Module--                 Fixed flight time being able to go above 3 minutes in the non euclidean TARDIS.                 Fixed being able to cheat the flight time by breaking the throttle and then placing it back down.         --Keypad Module--                 Fixed being able to choose the TARDIS dimension in the GUI

Added:

--Keypad GUI--                 Added scroll to select for dimensions, hover over the dimension input box and then just scroll up/down to select the dimension and then right click to set it.                 Changed the saved location selector to be a scroll select just like the dimensions.                 Added a delete button to the saved location selector.         --Commands--                 Added the "/tardis locations delete (location)" command.         --Recipes--                 Added recipes for the roundels.                 Changed keypad recipe to use cartographers table instead of a map. Fixed:         --11D Upgrade--                 Fixed items dropping out of inventories effectively duping them when transferring into a BOTI tardis.

Fixed interface not being removed when converting to a non euclidean TARDIS on a server

Fixed throttle crashing


Project members

NerdOrg

NerdOrg

Organization

Details

Licensed MIT
Published 10 months ago
Updated 8 months ago