The Witcher World

The Witcher World

Mod

Become a Witcher and use signs to complete contracts

Client and server AdventureEquipmentMagic MobsWorld Generation

479 downloads
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WITCHER LOGO

This is an unofficial fan work and is not approved/endorsed by CD PROJEKT RED.


REQUIERES AZURE LIB 1.0.11+   REQUIERES SMART BRAIN LIB 1.9+ REQUIERES BJORNLIB 1.0.11+


Join The Community Discord Here.


Remember to delete your config folder when updating the version.


With this mod you will be able to be a witcher and complete contracts by hunting monsters around the world using signs, leveling up and upgrading your equipment.

This mod is highly configurable and you can add your own contracts, recipes, define what type of mob they are (cursed, beast, necrophage, etc), which makes it very useful for monster hunting mod packs.


Signs As in the witcher 3 you have all the witcher signs.

By pressing the G key you can change the sign. By pressing the R key you can launch the sign.

Aard : Push the enemies wherever you look.

Igni : Throw a flare forward that damages the enemy.

Axii : Stuns the enemy you cast it on, if he is smart he will become your ally temporarily attacking other mobs.

Yrden : Creates a circle on the ground causing the wraith to take more damage.

Queen : Gives you a shield that removes the damage of the next hit you receive.

All signs can be upgraded by unlocking abilities.


Abilities

By pressing the U key you can unlock and equip skills when you level up. when you level up.  


Alchemy

By pressing the K key you can create various items very useful for a Witcher.

This crafting system is inspired by the one in the witcher 3.

Through the configuration files you will be able to modify the recipes, add new ones and create new categories.


Whistle

With this system you will be able to keep a tame horse and call it from anywhere in the world even if the horse dies.

Press H while riding a horse to save it.

Press J to call the horse.

This system is not limited to horses only, any mount could work.   


Player Chances

added chance of :

  • Critical

  • Dodge

  • Poison

  • Bleed


Oils

Oils can be applied to silver swords.

Right click with the oil on the sword to apply it.


Silver and Steel
  • Silver : more damage to monsters.

  • Steel : more damage to humans.


Other Mechanics
  • No mob will burn during the day.

  • Right click on a campfire to save the spawn point.

  • Right click on a grindstone to apply critical chance to a sword temporarily.

  • The critical hit while jumping mechanic has been removed and replaced by the critical probability of hit.

  • Armor slows the player down depending on the weight.


Preconfigured Mods

These mods are configured by default by adding quests or compatibility with swords and oils

  • Whisperwoods

  • Meetyourfight

  • Biomemakeover

  • Alexsmobs

  • Creeperoverhaul

  • Weirdmobs

  • Savage_and_ravage

  • Friendsandfoes

  • Hunterillager

  • MonsterPlus

  • Better Combat

  • MCA Reborn

  • Obscure Tooltips

-Alex Caves

-Colossal Giants

-Enderman Overhaul

-Enemy Expansion

-Illager Invasion

-Orcz

-Raided

-Rats

-Realm RPG: Imps & Demons

-Realm RPG: Dragon Wyrms


The mod is in alpha and it is possible to crash with multiple things and mods.


Project members

FuriusMaximus

Owner

Details

Licensed ARR
Published a year ago
Updated 4 months ago