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[FABRIC] [1.20.1] ThinAir-v8.1.2

Changelog

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog.

[v8.1.2-1.20.1] - 2023-11-06

Fixed

  • Once again try to fix crash when checking air quality

[v8.1.1-1.20.1] - 2023-11-06

Fixed

  • Fixed crash when checking air quality

[v8.1.0-1.20.1] - 2023-11-05

Changed

  • Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
  • Affected entities are controlled via an entity type tag: thinair:air_quality_sensitive
  • Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
  • Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
    • thinair:blue_air_providers
    • thinair:green_air_providers
    • thinair:yellow_air_providers
    • thinair:red_air_providers
  • Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: thinair:breathing_utility, so you can e.g. configure certain pieces of armor to protect you as well
  • Reworked air bladder use animations and mechanics
  • Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
  • Moved some basic classes to a dedicated api package

Fixed

  • Fixed start-up crash on newer versions of Forge
  • Fixed conduit power no longer allowing to breath underwater
  • Fixed respirator not working
  • Fixed occasional crash when saving level
  • Fixed safety lantern not always showing correct air quality when in inventory

[v8.0.0-1.20.1] - 2023-06-27

  • Ported to Minecraft 1.20.1

Files

ThinAir-v8.1.2-1.20.1-Fabric.jar(229.11 KiB) Primary Download

Details

Licensed MIT
Published a year ago
Updated 10 months ago