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Threateningly mobs

This mod need geckolib.

This mod introduces several new mobs designed to make survival significantly more challenging. Specifically, their purpose is to hinder your progress. These mobs often possess unique abilities or resistances, and some may even target your livestock.

Each biome now features 1-2 new creatures, categorized into medium and heavy types. Medium mobs typically have an HP of 40 or more, while heavy mobs boast an HP of 200 or higher. Additionally, some functional utility mobs have been added.

Most of these mobs are hostile toward players, with abilities that make them even more dangerous. Their HP is often several times—or even ten times—that of vanilla mobs, making them formidable opponents. recommended to avoid them whenever possible.

heavy mobs spawn location
  • titan rabbit: plains,icesnowy plains,sunflower plains,ice spikes,meadow,grove

  • nature sprirt: forest,birch forest,dark forest..etc

  • earth loong: forest,jungle...etc

  • desert bettle: desert,badlands,savanna

  • lich: overworld

  • armor of desert: desert,badlands

  • beast horseshoe crab: ocean and beach

  • hydra: ocean,river,swamp

  • inferno: snowland,cold deep ocean,ice spike

  • steelboar: savanna,meadow,dark forest,badlands

  • regalhart: meadow,taiga,forest

(translate from Chatgpt)


Project members

Tkhy

Member

Details

Licensed MIT
Published a month ago
Updated 6 days ago