Tick Tweaks

Tick Tweaks

Mod

Optimization Mod for Tick Rates

Server MobsOptimization

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Banduty's DFWMI 1.0.13-1.20.3-1.20.4

Changelog

Added:

  • Intermediate Mode - Formula: 5 - x/5
  • Specific Tick Rate in Configs

Changed:

  • Selection between Modes now works with choosing a number between 0 and 2. 0 means Weak, 1 means Intermediate & 2 means Strong.
  • Now the adaptable entity tick rate won’t affect player entities
  • Now is full server-side.
  • Mod Menu: getTickRateEntities Text: TR based on TPS for Entities → TR based on TPS for Mob Entities
  • Configs: getTickRateEntities → getTickRateMobEntities

Fixed:

  • Crash: If there's an item entity on the ground with a stack size greater than 99 and the game is paused, it crashes.

Deleted:

  • Max Stack Size config

Files

bsdfwmi-1.0.13-1.20.3-1.20.4.jar(41.26 KiB) Primary Download

Project members

Banduty

Member

Details

Licensed ARR
Published 3 months ago
Updated 7 days ago