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Changelog
Some bugs were fixed.
- Fixed the issue where weapons may not function properly after respawning or returning to the Overworld from the End.
- Synchronized a framework to fix concurrency issues during entity generation.
- Fixed the issue where delayed-trigger weapons continue to shoot normally after being dropped.
- Fixed the issue with firearm usage after death and respawn in older versions.
Featured versions
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craneblock6666
Founder
MaydayMemory
Code Dev
LaeDev
Member
TartaricAcid
Member
F1zeiL
Stats Design
Details
Licensed GPL-3.0-only
Published 8 months ago
Updated 9 days ago