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1.1.0

Changelog

Makeshift Armor

  • Crafted out of patterns
  • Same defense level as leather
  • Only includes a helmet and chestplate
  • Can receive wooden embellishments (shows how to add custom embellishment types)
  • With this set, we now have a set for all 5 tiers: tier 1 (makeshift), tier 2 (travelers), tier 3 (laminar), tier 4 (plate), and tier 5 (slime)

Amethyst Staff

  • New staff variant created in the anvil
  • Crafted from 2 bow limbs, a bow string, and 2 amethyst crystals
  • Can receive the same modifiers as other staff variants like spitting and flinging, but uses bow parts for ranged stats instead of them being fixed
  • Can also take advantage of ranged traits when relevant to the modifier

Gameplay

  • Veinline now uses vine as a composite base instead of string
  • Veinline now grants +1 defense slot instead of +1 upgrade and an accuracy loss
  • Hematite now has 1 trait instead of 3 by taking advantage of composable modifiers
  • Fix hematite embellishment not working on laminar

Documentation

  • Add our content to the Tinkers books taking advantage of a new feature

Language

  • Added Chinese translation (thanks Cactusstudent and ChuijkYahus!)

Technical

  • Migrate from deprecated flag to tool stat for shortbow speed
  • Reorganize recipes into folders to make them easier to locate for reference. Note the folders are not required, they are just done for simplicity
  • Used composable modifiers for all modifiers that can use it, as its the recommended way to do JSON modifiers in the future

Files

Tinker-Things-1.1.0.jar(1.22 MiB) Primary Download

Project members

KnightMiner

Owner

Details

Licensed MIT
Published 2 years ago
Updated 4 months ago