Too Hard to Dig

Too Hard to Dig

Mod

Mild way to encourage players to explore caves and/or develop technical mining methods.

Client and server AdventureGame Mechanics

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隐岩砥凿

Too Hard to Dig (2Hard2Dig)

简介

Brief

痒死唠 启发的一个高版本 Minecraft 模组

Inspired by Yung's Law , 2h2d is a mod dedicated for Minecraft 1.20+.

功能列表

  • 玩家的挖掘速度受目标方块所在的 Y 坐标影响,且随 Y 值下降挖掘速度下降
  • 挖掘速度下降随挖掘计数增加而从原速逐渐下降,并在超出一定阈值后达到最慢
  • 当玩家两次挖掘的方块坐标之差超过 10 时重置挖掘计数(间距超过 10 挖掘计数重置为最小值的一半,Y值超过 10 时挖掘计数重置为最小值)
  • 带有矿物标签的方块不计入挖掘计数,且挖掘速度不受影响
  • 按生物群系配置功能开启的最大高度 (WIP)
  • 按维度配置计入挖掘计数的方块和不计入挖掘计数的方块 (WIP)
  • 挖掘速度达到最慢时继续挖掘有概率额外损耗工具耐久 (WIP)*
  • 提高主世界矿物在矿洞表面生成的概率 (WIP)

注 * :仍在考虑是否添加该特性

Functions Implemented

  • Player's break speed is related to the y pos of the targeted block, and as the y pos decreases, the breakspeed shrank too.
  • Break speed will decrease only after the player mined enough blocks (12 for now), and will reach the minimum when mined 16 blocks.
  • The dig count will be half (8 blocks) when two mine actions are 10 blocks away, while the y difference reaching 10 will reset the counter.
  • Blocks with tag ORES won't trigger the dig counter, neither do the break speed will be affected.
  • The feature is only enabled when the y pos is lower than 64 for now, and will be made configurable according to the biome in the future.

Project members

Loci_Natit

Member

Details

Licensed MIT
Published 8 months ago
Updated 8 months ago