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Changelog
Added
- Added new caretaker functionality. Extinguishables will no longer extinguish within a configurable z by z by z box around any entities defined in the new
caretakers
EntityType tag. By default this includes: illusioners, pillagers, villagers, vindicators, wandering traders, and witches. Villages and pillager posts should no longer go dark to simulate entities taking care of their properties. - Unlit campfire texture resourcepack that integrates visually with LambDynamicLights (resourcepack is enabled by default).
- Added new performance mods locally for use when testing builds to ensure compatibility. Includes Sodium, Lithium, Noisium, c2me, ScalableLux, and FerriteCore. They may not always be available when building new releases.
Changed
- Reduced time need to complete automated gametests.
- Updated dependencies.