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This is a mod that allows you to register totem events for specified items, and it has been open-sourced on GitHub.

You can register items using TotemRegister.register(Item item). In addition, you can set the event to trigger after activation and whether to overwrite the original event for specified items:

TotemRegister.register(Item totem, BiConsumer<ServerPlayer, ItemStack> runnable);
TotemRegister.register(Item totem, BiConsumer<ServerPlayer, ItemStack> runnable, boolean overwrite);

If you want to register multiple items at once, you can use TotemRegister.register(Class<?> clazz) to register all variables of type Item within a specified class, for example:

TotemRegister.register(Items.class);

Note: This function may throw InstantiationException and IllegalAccessException exceptions. Please use try-catch blocks to catch these exceptions.


Project members

KSmc's Team

KSmc's Team

Organization

Details

Licensed MIT
Published 16 days ago
Updated 18 days ago