Changelog
Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021
forstride:
Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers
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Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021
adubbz:
Don't do onArmorTick server-side
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Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021
adubbz:
git subrepo push --force public
subrepo:
subdir: "public"
merged: "93368bd"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"
branch: "TAN-public"
commit: "93368bd"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Update templates for 1.17
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "17e7cc5"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"
branch: "TAN-public"
commit: "17e7cc5"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "d2a94e1"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"
branch: "TAN-public"
commit: "d2a94e1"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021
forstride:
Added biome foliage coloring for leaf armor
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Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021
forstride:
Added Leaf Armor (Doesn't get biome coloring yet)
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Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021
forstride:
Added wool armor recipe
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Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021
adubbz:
Fixed armor temperature adjustements not being applied properly
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Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021
forstride:
Added wool armor
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Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021
forstride:
Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility
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Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021
adubbz:
Adjust night modifier ordering
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Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021
forstride:
Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette
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Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021
adubbz:
Don't apply underground temperature neutralization if the sky can be seen
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Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021
adubbz:
Change the level at which environmental modifiers no longer apply to 55
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Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021
adubbz:
Prevent non-lit campfires from heating
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Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021
adubbz:
Account for snowing
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Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021
adubbz:
Reorder temperature orb rendering
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Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021
forstride:
Removed ice/frosted ice from the cooling blocks tag
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Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021
forstride:
Tweaked temperature orb icons
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Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021
adubbz:
Implemented an altitude modifier
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Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021
adubbz:
Use the non-positional biome temperature to reduce random fluctuations
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Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021
forstride:
Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)
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Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021
adubbz:
Fixed a theoretical issue with thirst server syncronization
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Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021
adubbz:
Added a delay for taking damage in extreme temperatures
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Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021
adubbz:
Prevent warming/cooling armor from sending temperature to extremes
adubbz:
Renamed night temperature change config options to be more accurate
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Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021
adubbz:
Adjust how temperature sources stack
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Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021
forstride:
Switched to block/item tags for heating/cooling sources
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Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021
adubbz:
Don't change the seasonal temperature in biomes that use tropical seasons
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Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021
adubbz:
Lowered the default near block range for heat sources and made it configurable
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Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021
github:
More biome temperature changes
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Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021
github:
Updated biome temperature ranges
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Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021
adubbz:
Don't apply hypo/hyperthermia in spectator mode
adubbz:
Nullify powdered snow when ice resistance is active
adubbz:
Renaming enchantment to Thermal Tuning
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Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021
adubbz:
Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.
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Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021
adubbz:
Bump the version number the reduce confusion
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Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021
adubbz:
Fixed a crash due to the refmap being incorrectly named
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Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021
github:
Update mods.toml
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Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021
adubbz:
Fixed changelogs
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Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021
adubbz:
Upgrade gradle wrapper again slightly
adubbz:
Downgrade the gradle wrapper too
adubbz:
Downgrade Java for 1.16
adubbz:
Updated gradle